Questions tagged [google-vr-sdk]

Questions regarding Google VR SDK, available platforms: Android, iOS, Unity or Unreal

Google VR SDKs, available platforms: Android, iOS, Unity or Unreal.

Google VR provides SDKs for many popular development environments. These SDKs provide native APIs for key VR features like user input, controller support, and rendering, which you can use to build new VR experiences on either Daydream or Cardboard.

Site: https://developers.google.com/vr/

Download: https://developers.google.com/vr/download/

API reference: https://developers.google.com/vr/reference/

Guide: https://developers.google.com/vr/develop/

100 questions
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Is it possible to create a 3D photo from a normal photo?

If I have understand well, 3D 360 photos are created from a panorama photo, so I guess it should be possible to create a 3D photo (non 360) from a normal photo. But how? I did not find anything in Google! Any idea of what should I search?? So far,…
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How can I use Google Cardboard in my portrait activity?

My app has an activity use portrait mode(android:screenOrientation="portrait" in AndroidManifest.xml), for some reasons, I can't modify its screnOrientation value. Now I have to integrate the Google Cardbord feature to this activity, but the render…
sunjinbo
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Error "To use the controller, please upgrade to a version of Unity with the GVR native integration" in Unity and Google VR

I'm a new Unity user, trying to follow the very basic Google VR tutorial for ioS here: https://developers.google.com/vr/unity/get-started-ios I'm using Unity 2017.1 and have downloaded the Google VR SDK from…
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Addition of UI elements in a cardboard application

I want to make a 360 panorama viewer in Android studio. The idea is to make it exactly like the existing googles street view application. I want to know how to add a/some UI element inside the VR view so that if a user looks at it, the 360 picture…
Deep Das
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Using google-vr from the fmod c++ api

I try to use FMOD C++ Api in combination with google-vr (gvr). (Without any game engine) But I get an error when trying to load a bank, which utilizes the gvr plugin: Error Message from FMOD API: [WRN] PluginEffectModel::init :…
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How to use DaydreamApi in Android Studio?

All. I develop my Daydream app in Android Studio. I need to get permission(READ & WRITE). so I used permission request dialog. but Daydream didn't recommend my way so I want to below flowchart. Current My Code Start app -> Permission Check(2D…
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How to change Mono mode for GvrEditorEmulator? (Not GvrViewerMain)

I wanna change Mono mode in Cardboard Application. We could change it by setting "VRModeEnabled=false" in GvrViewerMain which is the main script in the old sdk version (1.4.0). However, I cannot find the setting in GvrEditorEmulator which is the…
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Unity3d cardboard. Reticle dot is missing

This will be my second question regarding my ongoing VR project. I am making a photosphere cardboard app. I have added a sphere and inside of it, I have placed the Main camera on 0,0,0 position. Inside of the cube I have placed a 3d cube. If user…
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Using Gaze-based pointer with 3D objects

I recently downloaded Unity 5.6.0f3 and imported Google VR SDK 1.4.0 to be used in my project. I attached the GvrPointerInputModule to my EventSystem, placed GvrViewerMain / GvrReticlePointer as children of my MainCamera, placed the…
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Google VR SDK: Right cam lighting problems

Left cam is rendering it right while the right cam seems to be missing something. It's a fresh project with GVR-SDK imported, I created a sphere and ran it. I thought default material is causing problems, but that doesn't seem to be the problem;…
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New error on duplicate symbol using firebase sdk and googlevr sdk

I got this error when I follow this: Unity iOS build error: duplicate symbols when using Firebase Unity SDK + Google VR SDK for Unity, I also experience the same duplicate symbols using Firebase SDK and GoogleVr…
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How to create a VR 360 photo viewer in Unity

Can someone guide me to create a VR photo viewer in Unity using the Google VR (GVR) sdk. Thanks
M. Ahsan
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Is GVR Unity SDK v1.30.0, the latest version available..Do it had any issues

Is GVR Unity SDK v1.10.0 the first version released. Which is the best version among the versions released.
Martin j
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Google-VR SDK: Unity gvraudiolistener script and world scale

I'm working on a frogger google cardboard vr game where I have a river and the river plays a "waves" audio clip. Once I scale my game world up 100x, the clip is faint. I can hear the sound play but in a very small radius. Even If I turn the Global…
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Failed to re-package resources, Android VR game in Unity

I just tried to make a simple vr game using google vr sdk. And after adding only one box and plane, I run program and everything works, but when I switch to andorid platform and try to build game this is what I get: I really don't know what to do..…
arma_best
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