0

I try to use FMOD C++ Api in combination with google-vr (gvr). (Without any game engine) But I get an error when trying to load a bank, which utilizes the gvr plugin: Error Message from FMOD API:

[WRN] PluginEffectModel::init                  : Missing DSP plugin 'Google GVR Source'

However, I have no idea how I can tell the FMOD lib how to use the gvr plugin. I assume there must be some kind of import for the gvraudio.dll, but I dont have any .lib or include sources. So the question: What are the required steps to be able to load FMOD banks which utilize gvr?

1 Answers1

0

As always you find the answer immediately after asking... Plugins have to be loaded through the API, not linked as I thought.

Thus the solution is the function from the FMOD lowlevel API.

    FMOD_RESULT System::loadPlugin(
      const char *filename,
      unsigned int *handle,
      unsigned int priority
    );