Questions tagged [google-vr-sdk]

Questions regarding Google VR SDK, available platforms: Android, iOS, Unity or Unreal

Google VR SDKs, available platforms: Android, iOS, Unity or Unreal.

Google VR provides SDKs for many popular development environments. These SDKs provide native APIs for key VR features like user input, controller support, and rendering, which you can use to build new VR experiences on either Daydream or Cardboard.

Site: https://developers.google.com/vr/

Download: https://developers.google.com/vr/download/

API reference: https://developers.google.com/vr/reference/

Guide: https://developers.google.com/vr/develop/

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Unity change background color with GvrMain (VR) Camera

I am working with the Google VR SDK for Unity, and I want to change the background color of my scene from the original blue to solid white. I have attempted adding a Camera component and a Skybox component to the GvrMain camera, but with no luck.…
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How to add audio and transition to other image in com.google.vr.sdk.widgets.pano

I'm doing a tourist places with VR with No sounds and No transition to other image. One of my friend tell me its not user friendly if every time he wants to view other image he needed to remove the phone to VR BOX to view again and he added put…
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Trying to do screen mirroring of PC game on Android Phone using VR SDK. Image blinks

I am trying to develop VR based Android app that does screen mirroring of PC with Counter Strike game to provide VR experience to player. I have installed VR SDK and using android studio for development. I have written following code for Screen…
Rajesh Agrawal
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How to check if the smartphone has gyroscope in Unity3D?

I'm using the Google Cardboard SDK. In older versions of Google Cardboard SDK, it included a file named AndroidManifest.xml So a solution could be to simple…
chelder
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undefined reference to 'gvr_buffer_viewport_set_source_layer'

I am trying to use SetSourceLayer(int) and void SetMultiviewLayers(int32_t num_layers) in from gvr.h in my application. I have included compile 'com.google.vr:sdk-base:1.100.0' in build.gradle. But I am getting error : error: undefined reference to…
debonair
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Unity 3D VR: How to use GVR SDK in Window Platform

I use Window Platform for my Unity VR project. When I try to implement Google VR SDK, In the Unity Editor, GVR works fine. However, When I build exe file, Image looks like this. Is there anyway to use GVR in Window Platform?? thank you.
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Google VR + Unity + iOS

I'm new to AR, Unity and 360° (Google VR). I wish to implement the Google VR view but without the cardboard view. I've imported the Google VR sdk for Unity and have been able to implement the cardboard-like view so far.Is there a way to change the…
Prashant
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Does the package com.google.vr.sdk.controller actually exist?

The Daydream docs have a page for the controller package, com.google.vr.sdk.controller: https://developers.google.com/vr/android/reference/com/google/vr/sdk/controller/ControllerManager But at SDK level 25 I can't find that package. Was it removed?…
griffin2000
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GvrVideoPlayerTexture is "not ready to Play!"

I think I've done everything right. I've followed all the instructions and tutorials out there pretty closely. Alas, I can not get video to play when using GvrVideoPlayerTexture. I get the following error message: Video player not ready to…
HeyBishop
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Unity's Google VR not viewing stereo

I want to make game to Google Cardboard using Unity. I downloaded it yesterday, so I think it's the newest version. I downloaded .unitypackage file from https://developers.google.com/vr/unity/download and followed instructions. Still I can not see…
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Fmod + Unity + GVR : GVR Listener settings in Fmod

We’re working on a VR project using Fmod, Unity and the GVR plugins. Here is our problem : in Fmod, when setting the GVR Listener on a bus that is NOT the Master bus, we get an error in Unity: « Google GVR Listener not found in Fmod project ». In…
AudioCat
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git clone does not compile (undefined symbol _clock_gettime_nsec_np) Google VR SDK

I am getting below error after pod update in Google VR Sdk Undefined symbols for architecture x86_64: "_clock_gettime_nsec_np", referenced from: base::GetCurrentTimeNanos() in libGVRSDK.a(get_current_time.o) ld: symbol(s) not found for architecture…
Sayali Shinde
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Google VRView for Web - Adding Hotspots

Project: Basic website, display panorama image with Google's VRView for Web and add hotspots. Issue: Panorama displays fine, haven't been able to add hotspots, documentation is poor + googling has resulted in little results for approx. 1.5…
AndrewMMG
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Persistent camera drift after OnPause -> OnResume on android googlevr sdk 1.10.0

Any time an activity is resumed after being paused, the view will start to drift. This is reproducible every time I minimize the app and reopen it. Minimizing and reopening the TreasureHunt demo(GoogleVR SDK sample app) is the easiest way to preview…
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Google VR SDK (Unity) - GvrVideoPlayerTexture swap URL

I'm working with the Google VR SDK for Unity trying to build a simple 360 Video viewer using the components that come with the SDK. I'm trying to extend their PanoVideoSample to dynamically change the source video when the user navigates from a…