Questions tagged [urp]

The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. Use this tag for questions related to URP in Unity3D.

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Transparent URP material doesn't cast shadow

I recently upgraded a project from SRP to URP but now transparent objects no longer cast shadows (even when alpha is 1). I want transparent materials to behave similar to SRP's 'transparent' or 'fade' materials. Also this issue occurs in Unity 2021…
user15782390
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Unity change color in mesh overlap using URP

I have a plane mesh (a custom trail) that uses an advanced shader in URP and I need it to detect overlaps and change it's color to red. The application is 3d and the trail is always drawn at y zero. The user needs to have visual feedback when the…
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How to make Sphere Mask follow the parent?

I'm making a bubble shield. I use the Sphere Mask in Shader Graph to make a collision effect (the Sphere Mask uses global position as Coords). But if I move the shield, the Sphere Mask will be in the same world place, so the collision effect won't…
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Unity (URP) - mixed/rt shadows but only for dynamic objects?

I am still new to unity, creating a project right now using URP (incl. bakery) and looking for a way to use lights and shadows in a way that may or may not exist ^^ I have a scene with mixed lights, having baked GI and shadowmasks, and combined with…
ANB_Seth
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Problem with a shader when building for macOS in unity3d

I am completely new to the world of shaders etc. so I am trying to be as specific as I can. I have an application where I use the a shader created by Unity see https://github.com/Unity-Technologies/TilingRandomization that randomises the tiling. In…
JAQuent
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How to set environment ambient intensity when two scenes are loaded additively in Unity?

I have two scene loaded additively. In each scene, there is an Environment Lighting Intensity Multiplier value. I have found how to set this value in code, which is RenderSettings.ambientIntensity. But it seems that only the first scene's ambient…
yuchen
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How to set Cookie offset in URP Unity?

Here in manual we see described text about cookie offset "You can also animate this property to scroll the cookie" : Here in Editor i can change the offset in runtime: But how to do this from script if he tells me this: 'Light' does not contain a…
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Unity URP Material scripting

I just started using URP in Unity for a game in progress. I'm doing a sort of sprites-in-3d thing, so I'm rendering some sprite sheets on quads. To do this, I create a Material with the sprite sheet and use tiling/offset to render the proper frame…
Mike Lyle
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Unity URP VolumeComponent Could Not Be Found & Cannot Convert From Vignette To Volume Profile

I'm trying to create an animated vignette, but I am unable to reference it in code. On my script attached to the Global Volume, I wrote: using System.Collections; using System.Collections.Generic; using UnityEngine; using…
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Unity 2D Renderer URP Makes my UI Camera have a background color

I am trying to add lighting to my 2D project, so I created a new Universal Render Pipeline that takes in a 2D renderer. I have 2 separate cameras, one for UI, and one for game elements. The moment I add a pipeline to my project, my UI Camera has a…
Kitsomo
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Unity URP foam shader bug?

When I'm in a scene view I can see the sea foam But when I'm in game I do not see the foam. Why is this? Basic Sea Foam Shader Graph DepthFade subgraph
user1239299
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Unity LoadAssetBundles changes Material into Pink ? (URP)

In Unity URP when i load Assetbundle from server all it's materials shaders are correct but object becomes PINK. Any Idea how to resolve this?
Abhishek Jain
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Unity URP Shader Graph keywords not working

I have created a shader(URP) using the shader graph and created a custom shader GUI to access the _SurfaceType keyword, but changing the _SurfaceType from the editor script does nothing. Any ideas? if (targetMat.HasProperty("_SurfaceType")) …
Akash Gajbhiye
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How to add grass on a procedural mesh in Unity

I was unable to find a good tutorial to help me in my situation : I created a procedural mesh looking like an island in unity and I want to cover this mesh of grass but after a certain height (it's an island so I don't want grass on the beach...). I…
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Edit Offset Values in Unity URP Lit Shader via Script

I want to edit the Offset Parameter of Surface Input in Simple Lit Shader of URP in Unity, but I am not able to do so. I tried using Method SetTextureOffset still cannot update the offset value. Please Help Here is the Offset I want to change via…
AryanshDev
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