The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. Use this tag for questions related to URP in Unity3D.
Questions tagged [urp]
124 questions
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URP Shader, almost the same codes affect differently
I'm working on urp shader gerstner wave. Problem was that two side by side ocean plane waves were not continuesly. So, I tought if vertex positions would be world position, problem could fixed. it worked. However there was something I really don't…

guvncnyldz
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Unity URP to WebGL is ignoring Sampler State
The Sampler State is being ignored once exported to WebGL. I have a plane that has one of its faces setup as to over extend the UV's 0-1 space, so the effect would make the texture applyied to it look smaller... it looks ok in the editor, but once…

Bandinopla
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Tile lighting are different colours in unity3D
This is a screenshot showing my problem
Here is my lighting data
As you can see in the first image there is a sample ceiling with lights all having the same material and when I duplicate them they change colour as shown in the first image. What…
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Unity URP Shader GrabPass vs MultiplePasses
Im working on intersection shader on URP that can recolor (grayscale) intersected area. So i got it working on SRP but when using URP its not working properly. I think its something wrong with GrabPass on URP. And i need help.…

RootiK
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Unity URP Error: Reduced additional punctual light shadows resolution
I just downloaded Unity version 2021.3.0f1, and now I'm getting this error in the console:
Unity URP Error: Reduced additional punctual light shadows resolution
I can still go into play mode but it makes the console annoying to work with.
Console…

Hakan
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How to render transparent objects in URP depth normals feature?
When I change the graph Inspector - > Universal - > surface type from opaque to transparent in the shader graph, I will not be able to render the depth information to _DepthNormalsTexture。
If I set it to opaque, the result is:
Change to…

Javin Yang
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Unity Global Volume there is nothing in the Volume place
Whythere is nothing in the Volume place?enter image description here
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Disable Unity Debug Canvas
For about an hour ago a Debug Canvas started Instantiating on Play.
I've searched around on the internet but can't seem to find anything.
Are there by any chance some of you who might know how to disable it as it's taking up about half of the…

Bugge
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Pink/Blue Tint on Build Unity URP Post-Processing Bloom
pink build
blue build
To preface this, we are using Unity 2019.3.0f6 and URP 7.2.1.
About 1/3 of the time we load a scene of our game (in build only) it is tinted pink with an orange strip at the top (pictured in “pink build”) or blue with a green…
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How to change a property of the URP asset via Script in Unity?
I want to change the Render Scale value via code. I don't want to create multiple assets just to change that but if there isn't other way I would also appreciate help on that. There is almost no documentation about this, everything seems…

daniel
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Unity URP Texture isn't showing up right
Hello, does anyone know why my texture isn't showing up right?
It is my first time using Unity URP and I tried to add a texture to my plane.
That worked but the result is confusing..
textureRenderer.sharedMaterial.SetTexture("_MainTex",…
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Unity URP weird looking lightmap issue
if i apply lightmap i get this result :
https://i.stack.imgur.com/EaJRu.png
Lightmap Preview :
https://i.stack.imgur.com/JUmZ1.png
Lightning Settings :
https://i.stack.imgur.com/OGjOd.png
I don't know if it's related to the material, but I'm putting…

Zübeyir
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1 answer
How to outline (silhouette) 3D model in URP?
Good weekend everyone, I'm looking for some tutorial/script how to make 3D object outline with original image texture (eg. stick with wood texture). I would like to when the raycast hits the object (I'm able to detect with object is raycast hitted),…

Kevin Colbert
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How to achieve variable distortion along height on single 2D Sprites
I'm trying to achieve an effect on single 2D sprites that is similar to those used on animes when characters are moving fast.
My start point was using the Tilling and Offset node on URP shader graphs to distort the sprite, i could change the tilling…

Houtamelo
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Unity URP casting the wrong shadow
I am using Unity 2020.1.13f1c1 and I am currently experiencing some shadow casting problems where the wrong shadow is cast. When I enter play mode in Editor, this happens.
The shadow of the character body becomes the shadow of the head for the…

tigerccx
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