Questions tagged [google-vr]

Google VR includes two virtual reality (VR) platforms: Cardboard, an accessible mobile VR platform, and Daydream, a platform for low-latency, immersive, and interactive mobile VR.

Google VR includes two virtual reality (VR) platforms: Cardboard, an accessible mobile VR platform, and Daydream, a platform for low-latency, immersive, and interactive mobile VR. Developer documentation: https://developers.google.com/vr/

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Unity3D and Daydream Controller - Android build issues

I can't create an Android build with the Daydream Controller demo. In Unity it is working, but when I try to create an Android build, I have errors in the console. The errors I am getting Error building Player: CommandInvokationFailure: Failed to…
Karpyuk Yura
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GvrViewer.Instance.Triggered seems to be true during two frames

The official documentation says: True for exactly one complete frame after each pull. However the following Log is executed twice per tap on the screen: void Update(){ if (GvrViewer.Instance.Triggered { Debug.Log("Tap detected"); …
chelder
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Where to start developing VR apps for Android?

Can anyone please recommend me an SDK to start with VR(from the list of Cardboard SDK,Daydream,Unity SDK and Oculus)keeping in mind that I'm fairly good at Java only and have developed apps using Android Studio. Any reference links would also help…
onexf
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Google cardboard unity world space UI not showing

I'm having an issue with world space UI and google cardboard. The canvas is attached to the character and I can clearly see it in the camera preview and when VR mode is disabled but not when VR is enabled. I've googled around for a couple hours and…
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Error VrPanoramaView Xml

I am using the new library for vr360 image from Google I have an issue when i run the app on Samsung Galaxy s6 (6.0) it crash. But when i run the app on other devices etc Nexus 4 (5.+) all running good. I try to run the Lab app on S6 and works…
Cliff
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Gvr Controller Emulator can't be installed

I downloaded the Controller Emulator from the Gvr github page, but I cant install it on my Sony Xperia Z3 compact (API=22). The installation over adb fails with this message: Failure [INSTALL_FAILED_NO_MATCHING_ABIS]. Do I need Android 6.0 or even N…
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Please tell us the minimum API for using VrVideoView

I tried to run an application made with VrVideoView on two smartphones (galaxy grand max (android4.4.4) & galaxy j5 2017 (android 8.1)). My app worked fine in android 8.1, but it did not work well in android 4.4. Although the video was played in…
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Errors with Demos / Scripts in Google Elements Package

[Introduction] I'm working with Unity (rather beginner level, but I've gotten a lot of the basics down), and I was interested in seeing the Teleportation demos implemented by Google and I was curious to see how I could do something similar. The…
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Writing .txt file in android

I need help with a problem in our system. We are using unity and visual studio C# to create a mobile VR game using gaze controls only (no controller). We need to find a way to write debug logs into a text file and save to android internal storage.…
Nicole
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GVR's native UI layer is missing on iOS

I'm currently developing an AR+VR app using GoogleVR and Vuforia on Unity iOS. Everything works fine, but at some point (I don't remember since when!) Google's native UI layer(vertical alignment line, back button, setting button,...) is missing and…
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Trouble installing gvr audio sdk for wwise

Google VR just made a VR plugin for wwise : https://developers.google.com/vr/audio/wwise-getting-started https://github.com/googlevr/gvr-audio-wwise-sdk I’m following the google vr user guide installation but it’s not very precise. I’m not able to…
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Unity CS0308 error: The non-generic method cannot be used with the type arguments

I have trying to build a game in Unity3D and I am using Unity 5.1.1 pro version, I have imported Google VR sdk, and I am getting this error. void Awake() { #if !UNITY_5_2 // im getting a error on this line …
Moin5262
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How to get rid of the error: linker command failed with exit code 1 (use -v to see invocation)?

I created an iOS application with the Google VR pod. I setup everything in the Viewcontroller and storyboard. When I try to run this project I get the error: linker command failed with exit code 1 (use -v to see invocation). What should I do? Xcode…
Caspert
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How to control remotely the video played on a VR headset?

I'd like to develop an android app that will control the video played on a VR headset. The app should run on a tablet, i.e external to the headset, and should be able to start and pause the video played on the VR headset. What is the best solution…
matdev
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3D File Formats for Google VR

I'm building a VR app for Google Cardboard using the Android SDK. Does anyone have any advice about 3D file formats? I'm new to OpenGL so I'm looking for something straightforward. Is .obj recommended?
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