Questions tagged [google-vr]

Google VR includes two virtual reality (VR) platforms: Cardboard, an accessible mobile VR platform, and Daydream, a platform for low-latency, immersive, and interactive mobile VR.

Google VR includes two virtual reality (VR) platforms: Cardboard, an accessible mobile VR platform, and Daydream, a platform for low-latency, immersive, and interactive mobile VR. Developer documentation: https://developers.google.com/vr/

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Issue with Google VR in Android

I am facing this strange issue while working with the Google VR SDK while playing 360 videos. I have implemented and run my application on my Samsung android phone and many other devices as well. It worked fine. Some devices run it using their…
Ankit Gupta
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An object reference is required to access non-static member, GoogleVR + Unity

As soon as I import the GoogleVR for Unity asset into the newest version of Unity, I get the following compile errors: Assets/GoogleVR/Scripts/Controller/Internal/Emulator/EmulatorClientSocket.cs(74,46): error CS0120: An object reference is required…
bumpkin
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Configure Cardboard view

I´m developing a cardboard app and I´m interested in remove the vertical line which appears in the middle of the screen and divides both images, but i don´t know how to do this. Also I would like to remove the arrow which appears in the top left…
mnavas
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Is there a way to set rotation angles in VrVideoView from Google VR SDK?

Having looked through all the documentation, I found a method that allows me to get the angle of view VrWidgetView docs getHeadRotation(float[] yawAndPitch) I need then to save it and apply at the next launch of video. Any way that it can be set…
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