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I use Window Platform for my Unity VR project. When I try to implement Google VR SDK, In the Unity Editor, GVR works fine. However, When I build exe file,

GVR Unity Editor

Image looks like this.enter image description here

Is there anyway to use GVR in Window Platform?? thank you.

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    I guess you are using unity version less than 5.6 (as >5.6 versions have GVR integrated and you don't have access to it on windows platform, also it does not split the screen in editor). I also assume you are using GVR sdk version less than 1.6 (as >1.6 needs Unity >5.6). So in this situation 1 thing I'd try is to set Distortion Correction of the GVRViewer to Unity (non-native, don't remember the exact name) and build again. However GVR was never intended to run on Windows platform so I wouldn't have my hopes high. – Nika Kasradze Sep 26 '17 at 09:14
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    Doesn't it say specifically that GVR won't work on Windows platform? There should be a warning saying the platform is not supported every time you run in editor. – AVAVT Sep 26 '17 at 12:43

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