Questions tagged [daydream]

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016. It is built into the Android OS starting with Android 7.1 Nougat release. The platform includes software and hardware specifications, designating compatible phones "Daydream-ready".

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016.

Contrasting from Google's first VR platform, Google Cardboard, Daydream is built into the Android operating system starting with the release of Android 7.1 Nougat. The platform includes both software and hardware specifications, designating compatible phones Daydream-ready.

SDKs :

  • Android SDK
  • Unity SDK
  • Unreal SDK

Website : https://vr.google.com/daydream/

136 questions
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Unable to Merge Android Manifests at compile time

I receive this error at compile time: commandInvokationFailure: Unable to merge android manifests. See the Console for more details. /Library/Java/JavaVirtualMachines/jdk1.8.0_111.jdk/Contents/Home/bin/java -Xmx2048M…
nkz
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Daydream Non-VR Mode in Unity 5.4.2f-GVR13

last week I tried to integrate my Unity project to Daydream, the integration went fine. Now I am trying to seperate the first scenes (which include login process so I need the android soft-keyboard) from the rest of the application - I want the…
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CharacterController.SimpleMove not working on Daydream View

I am trying to use a LookToWalk script in my Unity VR app that should run on my Daydream View. In the "Game" Mode to preview the changes everything works as expected (I configured the script to run forward once the user camera faces 30.0 degrees…
dhartwich
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"Incompatible App" error with Google VR app

I've been working with the Google VR SDK and I wrote a simple app that uses the GvrActivity and GvrView. The app used to work without any issues, but after I started using the Daydream headset, the app won't run. Instead, when I deploy the app with…
MatthewScarpino
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Android: Didn't find class "com.google.unity.GoogleUnityActivity"

There are three parts of this issue: New Unity GoogleVR package appeared so I decided to update it. After deleting old package and importing new one, I got a suggestion to delete 4 files which are using old api. If I delete them Android app…
gabus
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Conditionally declare service in AndroidManifest

I have a service, in particular an Android Daydream DreamService, that I have declared in my AndroidManifest.xml file. When my app is loaded, Android detects this declaration and adds my app as an option to the list of Daydreams the user can choose…
Brian
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Google daydream - wrong initial camera orientation

I'm currently experiencing extremely strange behavior with Google Daydream on my Pixel 3 (Android 9 Pie). I simply load one of the Daydream demo scenes in Unity. A couple of months back, when I was first playing around with GVR everything worked…
hGen
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Does the Daydream remote work with Processing?

Was wondering if it's possible for the Daydream remote to work with the Processing IDE google VR applications. recently I've been working on a project that allows the Daydream remote co ordinates to be sent over to the VR app. Is there any way for…
Monexius
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Developing apps for Lenovo mirage solo headset with Google Daydream sdk

I apologize if the question is strange, but please tell me, can I develop apps for Lenovo Mirage Solo headset using google android vr sdk https://developers.google.com/vr/develop/android/get-started? And which version of the system android installed…
Alex D.
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Disable Daydream Controller

I am working on a VR app that does not use a controller, so the controller is never touched. There is a message that pops up after about 10 seconds that requires the Daydream button to be pressed to connect the controller. Is there a way to disable…
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Daydream keyboard implementation

I am attempting to implement the Daydream keyboard into an app built in Unity and am not able to get this to work. I have added the keyboard prefab as a sibling of the main camera and added two input fields with the onpointerclick function added as…
Duncan Roberts
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Explain GvrPointerInputModule.pointer in the foloowing code

I am adding the following line of code in my script to enable controller support for unity VR game which is being played in google daydream. Without this code, the controller is not showing in the final build of the game using…
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Daydream Controller App Button in WebVR

According to; https://developers.google.com/vr/discover/daydream The Daydream controller features: A touch pad that allows users to interact with virtual objects or easily scroll through a media collection. An app button that you have complete…
ShaunaL
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Anti-Aliasing from Google-VR SDK

I built a lowpoly 3D scene in Unity (use GVR SDK v1.110.0), and then watching on my Pixel phone, the models is full of sawtooth. Originally I thought it was my model problem, when I create a new empty scene in unity, and then add a cube, then pack…
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GVR is not working

When building the Unity App , I get a weird display distortion issue. For reference see comparison below: Unity version: 5.6.3 pro, test phone : LG v 30 How can I fix this problem.
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