Questions tagged [daydream]

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016. It is built into the Android OS starting with Android 7.1 Nougat release. The platform includes software and hardware specifications, designating compatible phones "Daydream-ready".

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016.

Contrasting from Google's first VR platform, Google Cardboard, Daydream is built into the Android operating system starting with the release of Android 7.1 Nougat. The platform includes both software and hardware specifications, designating compatible phones Daydream-ready.

SDKs :

  • Android SDK
  • Unity SDK
  • Unreal SDK

Website : https://vr.google.com/daydream/

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Video player in google daydream VR sdk

I am trying to render 2D video content using google VR SDK, I tried to refer the documentation regarding the video viewports given in the dev page but it seems obsolete and incomplete and the samples on the github do not give any reference on how to…
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ControllerClientActivity.java package and other errors

I have just cloned the repository sample for the daydream samples. I'm looking particularly at samples-sdk-controllerclient. My questions is why is Orientation view throwing errors? below is a picture
Meshugah
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Daydream Async Reprojection Nexus6P

even though the google nexus 6P isn't classified as "Daydream-Ready" it can be used as a development platform for Daydream. Has anyone tested Async Reprojection on the Nexus 6P and can confirm that it supports Front-Buffer bzw. Single-Buffer…
Constantin Geier
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Google Daydream controller (hardware) on Nexus 6p

I feel insulted! Just got Google's Daydream headset, connected controller to my Nexus 6p, ran my own game and NOTHING! I used another phone to emulate the controller. Now I have actual controller, but it doesn't work because google doesn't support…
gabus
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Google Daydream Keyboard Unity UI TextInput?

I am attempting to create an input field in a google daydream app using the latest Google VR SDK for Unity and Unity 5.4.2. I am wondering if someone may have insight into integrating the Daydream Keyboard. I can place a canvas and input field but…
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unity3d - raycasting world space UI

I need some help with raycasting UI with Daydream. As there are only a demo for gameObjects (cubes), I want to know I can handle UI elements. The UI elements should react as usual, I mean highlighted and so on. The posts in How to use Graphic…
fmielke
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Unity3D and Daydream Controller - Android build issues

I can't create an Android build with the Daydream Controller demo. In Unity it is working, but when I try to create an Android build, I have errors in the console. The errors I am getting Error building Player: CommandInvokationFailure: Failed to…
Karpyuk Yura
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Android Home screen animation using widget

I am trying to create an Android app where there will be simple animations on the phone at all times. The app will be similar to "Crack Your Screen Prank" or Facebook Messenger, where it will be on top of the home screen, but animated. At first I…
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Android Daydream not properly reading rotation

I have an animation that scrolls an ImageView layer while dreaming and I want it to scroll across the thin side of the screen (ie on 1280 x 720 screen across 720) I get a display variable that tells me if the display is in a landscape rotation.…
Packruler
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Daydream's setting page is crashing on load

I am making a Plain Text Daydream on android and cannot open the settings screen. The rest of the daydream runs fine, but the settings don't. This is the settings xml:
figgyc
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Listening for ACTION_DREAMING_STOPPED

How would I get my app to listen for when DayDream stops. When the system stops dreaming it sends the ACTION_DREAMING_STOPPED string out. I have added a BroadcastReceiver in my OnResume and onCreate and neither are used when DayDream stops. So…
Aaron
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Error: "To use the controller, please upgrade to a version of Unity with the GVR native integration"

I followed these instructions but instead of the Technical Preview I installed 5.6 beta. I have Pixel XL and so connected my Daydream controller instead of a phone with emulator. When I get into the Editor and load up the demo scene, and run it, I…
jack sxc
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Are there any good Virtual reality(daydream) android libraries?

I tried developing a app using jmini3d, though it is good and abstracts most of the code in https://github.com/googlevr/gvr-android-sdk.There is not much documentation for jmini3d.Does any one know of any other libraries for VR(daydream) app…
sneha
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How to get list of all daydreams installed on android phone

I have managed to get list of all live wallpapers installed on phone. But i would like to get the list of all daydreams installed on my android phone. Can someone please help me with the intent that i should use to get this list.
MKM
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Importing any 3d model in unreal engine 4 in-game from local disk

I want to import a 3d model/mesh inside a game. Kinda like import a mesh from file explorer kinda thing. Is there any good way to do this? Without much coding.
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