Questions tagged [daydream]

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016. It is built into the Android OS starting with Android 7.1 Nougat release. The platform includes software and hardware specifications, designating compatible phones "Daydream-ready".

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016.

Contrasting from Google's first VR platform, Google Cardboard, Daydream is built into the Android operating system starting with the release of Android 7.1 Nougat. The platform includes both software and hardware specifications, designating compatible phones Daydream-ready.

SDKs :

  • Android SDK
  • Unity SDK
  • Unreal SDK

Website : https://vr.google.com/daydream/

136 questions
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Google VR how to perform selection with daydream controller

Following is my case I have a rectangle with left=0,right=1824,top=0,bottom=989 with aspect ratio 1.84f, with uniform z axis = -3f In that rectangle, I have small rectangles with width and height of 344 and 182. I arrange those small rectangles in…
laaptu
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bluetooth socket connect

I am trying to get all data from a bluetooth device (Google Daydream Controller) to react to certain user inputs within an android application. I found a web application (https://github.com/mrdoob/daydream-controller.js) that pretty much reads the…
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How to call Daydream Activity from a regular 2D Activity

I'm trying to call a VrIntent in Daydream mode. I used DaydreamApi. This is my class: public class Menu extends Activity { private DaydreamApi mDaydreamApi; @Override protected void onCreate(Bundle savedInstanceState) { …
zafiron
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"GvrController" does not exist in the current context

Why may this error appear? error CS0103: The name `GvrController' does not exist in the current context I'm working with the Daydream Unity project which was developed by another person, after opening it I see this error everywhere, where the…
Rumata
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Server-side user auth for paid android app

I am working on an Android app for daydream that is paid and has no login screen. I want to emulate the user auth flow that I used when developing for Oculus outlined here in which you first make a local license check, then use the data returned and…
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How do I skip the Daydream Tutorial

As the question implies how can I do as little setup to get to the Daydream home screen. I have 26 phones to set up with a 360 Video player, easy enough, but if the user clicks the Home button on the Daydream controller it goes to the Tutorial…
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Some questions about hybrid Daydream VR app

1.Our project is a hybrid app which contains 2D traditional activities and Cardboad VR mode, and now we want to introduce Daydream API to publish the app on Daydream platform, but it seems that app published on Daydream will also be published on…
MuYu
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Does the package com.google.vr.sdk.controller actually exist?

The Daydream docs have a page for the controller package, com.google.vr.sdk.controller: https://developers.google.com/vr/android/reference/com/google/vr/sdk/controller/ControllerManager But at SDK level 25 I can't find that package. Was it removed?…
griffin2000
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Video crashes Unity game on Daydream

I'm trying to play a video on Daydream in my Unity game. However, the video causes the game to segfault whenever I try to play it. To verify that the video is what is causing the crash to occur, I removed the scene containing the video from my game.…
GDP2
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aframe not recognizing daydream-controls

I am trying to create a basic scene using daydream controls but the component doesn't seem to be working for me. I am using version 0.6.0. Here is what my controls look like:
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GvrVideoPlayerTexture is "not ready to Play!"

I think I've done everything right. I've followed all the instructions and tutorials out there pretty closely. Alas, I can not get video to play when using GvrVideoPlayerTexture. I get the following error message: Video player not ready to…
HeyBishop
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DayDream Permission Request

All I need to do is get permission in my daydream application, but I don't know how to write code.Please help me to solve this problem. below refer site and picture https://developers.google.com/vr/distribute/daydream/design-requirements
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I cannot run Daydream ndk sample Controller Paint

I am getting started with Google Daydream C++ apps (NDK). I am following the steps to run the Controller Paint App from this official guide https://developers.google.com/vr/android/ndk/get-started At the beginning I've opened…
gabocalero
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How to display Screen when device goes in sleep mode(screen off) android?

Hi I need to display screen when phone goes in sleep mode ie screen off mode. I used daydream but problem is, it works only when charging! But my requirement is, even when phone goes in sleep mode(without charging) I need to display the screen. Here…
Shadow
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Screen fade not working in Daydream VR since I migrated to Unity 5.6

I'm building a DayDream VR game. I've previously had a script to fade out the screen when the user is clicking somewhere to change levels/scenes. Since I've migrated to Unity 5.6 / Google VR SDK 1.2, any fading effect stopped working. But it still…
Andrei
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