Questions tagged [3dsmax]

Autodesk 3ds Max, formerly 3D Studio MAX, is a modeling, animation and rendering package. It has both an built in scripting language (MAXScript) and an SDK.

Autodesk 3ds Max, formerly 3D Studio MAX, is a modeling, animation and rendering package. It has both an built in scripting language (MAXScript) and an SDK.

The default .max file format is a proprietary binary format, however it also supports the standard .FBX format for more interoperability.

The SDK now has a new managed .NET plug-in loader, making it easier to develop plug-ins in C# or other .NET languages. With more than 200 sample plug-in projects, 3ds Max's comprehensive SDK offers both deep and broad access to satisfy even the most demanding production scenarios.

Official Site

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Translucent models using vuforia sdk for augmented reality

I am developing an android app using vuforia sdk. Here I have succefully rendering my 3Ds max models in the app. However now I need to render translucent models.Is there a way to control the transparency of the 3D model using Vuforia sdk?
VirajP
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Unity model size and position like in 3ds max?

Is there a fast and easy way to get the same size of models in unity like in 3ds max? I created a scene in 3ds max and exported the models to fbx. Then import them in unity, but the size and the positions are different. So I have to adjust them all…
Pris0n
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Reading quads from FBX files in XNA, or converting a triangulated polygon mesh into quads

I'm importing an FBX model as an XNA model object, and reading through the vertexbuffer to get a hold of the triangles, indices, UVs, and put it into my custom model class. The problem is that the buffer only holds data on each triangle, not the…
jsmars
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Open source C/C++ 3d renderer (with support of 3ds max models)

Best, smallest, fastest, open source, C/C++ 3d renderer (with support of 3ds max models), better not GPL, It should support Lights, textures (better dynamic), simple objects, It should be really fast and it shall have lots of use examples
Rella
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Three JS - r58 not rendering exported JSON from 3ds Max 2014 or Python script - Deprecated file format line 686

This issue pertains to: Three JS - r58 I'm trying to find a workflow that is successful for creating and rendering JSON files from models in the browser. So far, I've used the Python tool doing that with OBJ files exported from 3DS MAX 2014 using…
Paul
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Is it possible to use custom (own) HLSL shader in 3Ds Max?

I am looking for a way testing my shaders (quicker) and i think is there any ways of using own shader in 3ds max, and is it possible to pass some parameters to it, it's desirable to do not use plugins.. (maybe maxscript or something...) Thank you…
Loryan55
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How to export an object from 3d max studio for use it in THree.js

I have a problem with loading an object that I have created in 3d studio max! I export it like an .obj (and it gives me two files, .obj and .mtl). I have used OBJMTLLOADET() didn't worked, I used MTLLOADER() and OBJLOADER() and none of them worked.…
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Loading terrain in XNA incorrectly + First Person camera

I have a project due very soon and I'm having lots of issues trying to load a model I made in 3D Studio Max. The model I made is what I want as my terrain in my XNA game. Here is what I've done so far: Methods: GraphicsDeviceManager graphics; …
JakeG92
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Replace kinect avateering model

I am trying to change dude model in kinect avateering I have tryied so many ways no one goes wright except when I replaced TGA files I opened dude.fbx using 3D max and try just to import and re export it it goes wrong and i had errors in building I…
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Is there any software similar to 3dsom,123d?

I can't found some opensource project witch is used to convert 2d photograph to 3d models. 3Dsom or 123d provided by autodesk can work but I can't pay for them. Someone is using any software like them?
user2130310
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Away3d - load model with bones

I’m trying to create simple model in 3dsmax. My model is just a square with two bones. I wonder how to export it (whatever format), import to Away3d and control the bones. I know that it’s must load a skeleton and get the bones by a name. I was…
goodm
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What does RiBasis which is described in RenderMan mean?

I'm working on a plugin of 3ds Max. In this plugin, I export the geometry information into a .rib file which can be rendered by a RenderMan renderer. When I export a nubrs curve's data into .rib file described by RiBasis and RiCurve. I use the…
mhsj
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exporting from 3ds Max to XNA

I have created some 3Ds model in 3Ds Max , however after I exported as FBX file and loading it to XNA the models rendered without any mapping and textures from 3Ds Max ? could someone know hoe to export those mapping and textures?
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THREE JS 3ds Max Gradients not applied

I exported my 3d model from 3ds Max as json using threejsexporter (https://github.com/mrdoob/three.js/blob/dev/utils/exporters/max/ThreeJSExporter.ms) and as .obj (which I then converted to json using convert_obj_three.py). I loaded the models in my…
ZedBee
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Threejs Using objects from 3ds Max with textures

I purchased 3d human teeth model from turbosquid in a 3ds scene format. All I want to do is to extract individaul teeth from the file and use them in threejs script to display them on web page. What I did was exported one tooth from 3ds Max in .obj…
ZedBee
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