Questions tagged [3dsmax]

Autodesk 3ds Max, formerly 3D Studio MAX, is a modeling, animation and rendering package. It has both an built in scripting language (MAXScript) and an SDK.

Autodesk 3ds Max, formerly 3D Studio MAX, is a modeling, animation and rendering package. It has both an built in scripting language (MAXScript) and an SDK.

The default .max file format is a proprietary binary format, however it also supports the standard .FBX format for more interoperability.

The SDK now has a new managed .NET plug-in loader, making it easier to develop plug-ins in C# or other .NET languages. With more than 200 sample plug-in projects, 3ds Max's comprehensive SDK offers both deep and broad access to satisfy even the most demanding production scenarios.

Official Site

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Blueprint Animation material - 3ds Max 2010

I would like to do Blueprint Animation in 3ds max and I have problem with material. It looks like this: Watch from 3:43 Could give me an idea how can I do material like this on the movie or maybe do you know where I can download something like…
CookieMonssster
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start 3DMAX animations in UDK

I made a shape in 3dmax with a bone and i give it an animation. I export it and imported to UDK. I want that when i shoot to that shape in UDK, my animation started to act. How i can do this?
Fcoder
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export 3d object from website

I'm so new at three.js and 3d. I want to create a 3d shape at my website and give some modifiable attributes, so user can modify some parts of this shape(I did this part). Now I want to give user a link to download this modified shape as file which…
etesia
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Lines in 3Ds Max to Make a surface object

I'm still a beginner in 3Ds Max.. I'm trying to draw this robot head in this way: https://i.stack.imgur.com/jbtoH.jpg When I make it "Surface" it looks like this: https://i.stack.imgur.com/VUpRo.jpg There is something wrong in the front, my lines…
ElieLB
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3ds max export model in stl format

I would like to export the model I have in 3ds max to stl format. Very easy so far. But I would like to rotate and move my model a bit and when exporting the model to stl format the stl data file should reflect rotation and translation but it…
manton
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View Matrix in DirectX 11 - strange transformations

I am writing a renderer plugin to 3ds max that is based on DirectX 11. I am getting actual viewport matrix from 3ds max, that after inverting looks: [Rx Ry Rz] [Ux Uy Uz] [Dx Dy Dz] [Px Py Pz] where R is for Right, U for Up, D id…
mateusz_s
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How to get the full path of the currently open scene file in the 3dsmax sdk?

I can do GetIGameInterface()->GetSceneFileName(), but it only gives me the file name. How do I get the full path, for example c:\myfiles\test.max ?
marc40000
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in a 3dmax maxscript make changes in vrml 97 exporter window has to change "Digit of precision = 8"

3ds file, i have to export these files in wrl format, i have a script for this but the problem is how i change setting in vrml 97 exporter window via maxscript eg: Digit of precision = 8 by default is 4
Ali Naeem
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Link error LNK2019 when updating plugin to work with Max 2013

This is a question related to the plugin update to work with 3ds Max 2013. Needless to say, this plugin works with all previous versions of 3ds Max. I am getting link error LNK2019 on BMMSplitFilename() function. I am suspecting unicode issue being…
zman2012
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How to use lighting values from 3ds max in OpenGL

I'm struggling to see how I should use material and lighting values obtained from 3DS Max to recreate similar lighting. I am taking the material and lighting from a Collada file exported from 3DS Max and using them to render a scene in OpenGL. The…
AzCopey
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3DS MAX CAT-RIG absolute animation layer from pose

i am using the human cat rig and set up a absulute layer (this is the start pose) and a local layer (this is the animation between pose1 and pose2). now i want to create a new absolute layer from this last frame. if i do this with "new absolute…
Mario
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3D Max generate objects from animation frames, copy frames to viewport

Is it possible to copy all animation frames into separate objects in the viewport? I am already using the Path Deformation and the Array tools, but they cannot (as far I know) animate materials. Also, their output cannot be edited with the curve…
warmwhisky
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ssl.wrap_socket slowdown when running inside Maya or 3DS Max

I have been running into slowdown issues when creating a Shotgun object from within 3DS Max and Maya. This slowdown is a known issue. I spent some time today searching backwards through Shotgun's API and finally got it down to one line that is…
Mathieson
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Which 3D (render & animation) programm to learn?

First of all: I'm coming from a 3D Cad background (I'm an engineer), so I'm experienced in using software like Catia, Solidworks and so on ... Now I'm also really interessted in 3D animated stuff for things like short (TV) ads, 3D logos for brands…
Patrick DaVader
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Add animation to head and arm (mesh) which is acquired from 3D scanner Kinect

I used ReconstructMe to scan my first half body (arm and head). The result I got is a 3d mesh. I open them in 3dsmax. What I need to do now is to add animation/motion to the 3d arm and head. I think ReconstructMe created a mesh. Do I need to…
John
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