Questions tagged [xbox360]

The Xbox 360 is a video game console made by Microsoft and is the successor to the original Xbox. Development languages include C#, C and C++.

The Xbox 360 is the second video game console released by Microsoft, after 2001's . The Xbox 360 competes against the Nintendo and Sony . All three are called "next-generation" or "seventh generation" consoles. The Xbox 360 was officially revealed on MTV on May 12, 2005.

Development

Xbox 360 development is largely split into two distinct sections:

  1. XNA Development
    This involves using the XNA Framework to develop games/applications, and is done through AppHub. You can find the tools for development (XNA Game Studio) here. Anything developed using these tools must be written in C#.NET and can only be released onto the Xbox LIVE Marketplace as an 'Indie Game' (after passing the review process, of course). To debug your XNA app on the console itself, you need a membership. Another thing to note is that Xbox 360 apps can't access the Internet at all - all communication goes through Xbox LIVE or System Link.

  2. Professional Development
    This covers the development of complete Xbox 360 titles, and requires that you be part of the Xbox 360 Registered Developer Program. Once a development license is obtained (and the NDA is signed), Microsoft provides developers with access to the official Xbox 360 SDK and development hardware, which includes full Visual Studio integration and documentation for developing native Xbox 360 applications and libraries using C/C++. The development kit hardware comes in a few flavours and supports debugging from Visual Studio via ethernet, DVD emulation via USB, etc. For more information on the professional development program, see this information.

Referenced from this answer.

Resources:

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Communicating with Xbox 360 controller connected via USB cable to Android device

I am working on an Android project that will connect to an Xbox 360 controller. I want to be able to capture user feedback via the controller's input reports. I am using Virtual Box and AndroidVM for testing and have used the following for…
user2507288
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Can I integrate Xbox Live login into my site?

Some game developer sites are using Xbox Live for authenticating their users (example). Basically something similar to OpenID concept. I wonder is there any api I can use to put this xbox login to my site or it is only for Microsoft partners?
serg
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What do I Need to Develop a Game for the XBOX 360

I will devloping a game using the XNA Studio. The game will not be comercial this is just a freeware game that people will be able to download from the internet. if the game will be freeware do I need to pay money?
user161433
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API to use XBox 360 as extender / enable UPnP AV Transport on XBox

What I want to achieve is to be able to tell the XBox 360 to play a HTTP / MP3 stream from some server and I want to control this remotely (i.e. not use the XBox controller / TV screen). I know there is UPnP media servers that are detected by the…
Daniel
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How Can I Make Xbox Live Indie Games At No Cost?

Is there a way I can make free Xbox Live Indie Games? Now I don't mean to publish it to the world on the marketplace but I just mean to test it on my Xbox for free. I know you have to download the XNA app on your Xbox and PC but do I need the XNA…
user1404017
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Issue with Thread.SetAffinity and Threading via XNA on the Xbox 360

So I developed a very efficient collision detection system, but the problem is that it still cannot run on the main thread since it's too damn slow. I tried setting up some threading, and if the thread ends, another thread is created. if…
user1146887
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Assertion Failed - crash on Unity-Xbox

I keep getting this error in xbWatson after Unity-Xbox crashes: Assertion failed: pDestination, file c:\program files (x86)\microsoft xbox 360 sdk\include\xbox\xnamathconvert.inl, line 7124 Assuming I know almost nothing about c++, what does this…
fraggleRockz
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Xbox 360 HTML5/Javascript Application Development

1) Is there any way to develop for the Xbox 360 using HTML5/JavaScript? It can be either fully browser-based, a server hosted application, or a native C#/C++ Silverlight wrapper over HTML5/JavaScript code (like UiWebView on iPhone or WebView on…
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How do I remove the "Please Reconnect Controller" Dialog on XBOX using XNA?

In my XNA game, if a player disconnects controller #1, a dialog comes up that says "Please reconnect controller". They can continue playing if they start using controller 2 and I would like to programtically dismiss the dialog in that case. I have…
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Setting Xbox Dashboard Images in XNA

I am wondering if there is a way in XNA to set the Xbox dashboard images (see image). I know that this can be done through the App hub when it is published, however, we would like to have this done before publication. Thank you in advanced for your…
Chris Gonzales
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Writing via content pipeline in Xbox game project

I'm creating an Xbox application and I have this problem with the content pipeline. Loading .xnb files is not a problem but I can't seem to find any helpful tutorials on writing via the content pipeline. I want to write an XML whenever the user…
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using DynamicSoundEffectInstance fills the buffer

I use DynamicSoundEffectInstance in an Xbox 360 project. The problem is that the buffercount grows really fast until it reaches 64 and the app crasches. As far as I can see it shouldn't grow at all? To test I have over simplified the code to go…
Jimmy Engtröm
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Is it Possible to Send an Email from XNA?

I'm using XNA to develop a game and I need to send a confirmation email from my game. Is it possible to send an email from XNA? If so, please post example code.
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Automatically calling method after code block

I'm adding the notion of actions that are repeatable after a set time interval in my game. I have a class that manages whether a given action can be performed. Callers query whether they can perform the action by calling CanDoAction, then if so,…
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Is it possible to develop a multiplayer xbox kinect game?

I am thinking about developing a game for xbox kinect, but it is a multiplayer game, but there are no multiplayer games for kinect right now, so, i was wondering if it's even possible? Multiplayer as in over the network, not in the same room.
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