Questions tagged [xbox360]

The Xbox 360 is a video game console made by Microsoft and is the successor to the original Xbox. Development languages include C#, C and C++.

The Xbox 360 is the second video game console released by Microsoft, after 2001's . The Xbox 360 competes against the Nintendo and Sony . All three are called "next-generation" or "seventh generation" consoles. The Xbox 360 was officially revealed on MTV on May 12, 2005.

Development

Xbox 360 development is largely split into two distinct sections:

  1. XNA Development
    This involves using the XNA Framework to develop games/applications, and is done through AppHub. You can find the tools for development (XNA Game Studio) here. Anything developed using these tools must be written in C#.NET and can only be released onto the Xbox LIVE Marketplace as an 'Indie Game' (after passing the review process, of course). To debug your XNA app on the console itself, you need a membership. Another thing to note is that Xbox 360 apps can't access the Internet at all - all communication goes through Xbox LIVE or System Link.

  2. Professional Development
    This covers the development of complete Xbox 360 titles, and requires that you be part of the Xbox 360 Registered Developer Program. Once a development license is obtained (and the NDA is signed), Microsoft provides developers with access to the official Xbox 360 SDK and development hardware, which includes full Visual Studio integration and documentation for developing native Xbox 360 applications and libraries using C/C++. The development kit hardware comes in a few flavours and supports debugging from Visual Studio via ethernet, DVD emulation via USB, etc. For more information on the professional development program, see this information.

Referenced from this answer.

Resources:

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Is it possible to make Xbox 360 games using SDL?

I've watched Elysian Shadows' video on getting started with game development and in the video, Falco says that you can make a game engine entirely from scratch. Going from his word, XNA seems like "cheating" and I was wondering if there was any way…
Anonymous827364
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Link Microsoft Account

Microsoft Account I've been looking for a few hours and come to find NO results. I'm looking for a way to link Xbox360 Accounts to a players profile on my website. I would like to use the Microsoft login to make it legitimate. This way players can't…
Matthew Auld
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Posting a link via Graph seems to now be adding a "story" and "story_tags" implicitly and overwriting my fields?

Posting links via Graph to my feed, i am noticing that new "story" and "story_tags" fields are being implicitly added (without my intention). this is new behavior as of on our around 07/20/12, as if i look at links prior to that in my feed, they did…
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Returning null from a xbox360 XNA api method. Bad practice?

I always considered returning a null object to be bad practice for a method call that is to be responded to. Lets say Int GetFieldByID( String IDString ); so Int m_MyReturnedID = GetFieldByID( "myGamerTag" ); Now, I'd assume that if the ID could…
Gary Paluk
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How do i use Xbox 360 controller with pygame?

This code goes into infinite loop. I cant use A button on xbox 360 controller import pygame from pygame import joystick pygame.init() joystick = pygame.joystick.Joystick(0) pygame.joystick.init() print("start") while True: if…
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XBOX 360 Controller Check if Button Pressed in C#

I want to check in my C# project if the A Button of my Xbox 360 Controller is pressed. I've tried XNA and slimDX but it won't work. Can someone give me advice how it probably will work?
user3362088
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