Questions tagged [unreal-development-kit]

Unreal Development Kit (Game Engine)

Unreal Development Kit is a Game Engine which provide development for DirectX 9/10/11 PCs, the Xbox 360, the PlayStation 3, and OpenGL-based OSes (Mac OS X, iOS). Minimum and recommended system requirements are:

Minimum:

Windows XP SP2 or Windows Vista
2.0+ GHz processor
2 GB system RAM
SM3-compatible video card
3 GB free hard drive space

Recommended for Content Development:

Windows Vista 64 SP2
2.0+ GHz multi-core processor
8 GB System RAM
NVIDIA 8000 series or higher graphics card
Plenty of HDD space
148 questions
0
votes
1 answer

How can I gain more freedom of camera rotation in a UDK game?

I have a game concept being designed in UDK, using a first-person camera. By default, you can only look (i.e. rotate the camera) so far up and so far down, but the effect I want to achieve is for the player to be able to look down at themselves so…
0
votes
1 answer

ctrl+left click not editing terrain Unreal Engine

When I press ctrl + left click in UDK it's doing nothing to the terrain. I've tried both ctrl keys & still can't seem to find the issue. A picture:
Ryan
  • 359
  • 2
  • 8
  • 15
0
votes
1 answer

Unreal Engine and Windows RT / Windows 8

I am new to game development and I found here that Unreal Engine is available for Windows RT/Windows 8. I would like to make a very simple game for Windows 8(RT) but I see there is no support in UDK. Is there a "magic button" to export a game…
Alex G
  • 1
  • 1
0
votes
1 answer

Is it possible to programatically create a simple 3d object on Unreal?

Is there a way to create and use a simple 3d model on the Unreal Engine?
TheXP
  • 13
  • 1
0
votes
1 answer

How to make the Camera of UDK (Unreal Developement Kit) Move alone side scrolling?

I am on a project for a space side scrolling game and I am trying to make the camera of the engine act like an old space shooter game(move alone and when the player pawn stays idle move it alone at its edge), I tried to find tutorials for a…
George D
  • 17
  • 5
0
votes
2 answers

How to import and program in UDK

I am currently learning UDK tutorials but I dont understand how to make real game with this like exporting my maya models and its animation rigs etc etc like in unity we do. Also how do I program my characters, AI for enemies etc. Please convey your…
0
votes
1 answer

Unable to resolve host when POSTing

I've hit a roadblock when trying to post to a server. I've made a child of the TCPLink class with the following Opened() even (the GET function works) event Opened() { //let the php file know what's coming WorldInfo.Game.Broadcast(self,…
BearInATie
  • 255
  • 3
  • 15
0
votes
1 answer

How do I correct a "const mismatch in out variable"?

So I'm currently writing code to access a player's uniqueNetId using: Class'GameEngine'.static.GetOnlineSubsystem().UniqueNetIdToString( OnlineSubsystemSteamworks(Class'GameEngine'.static.GetOnlineSubsystem()).LoggedInPlayerId.Uid); But…
BearInATie
  • 255
  • 3
  • 15
0
votes
1 answer

PropertyName in VariableLinks not being assigned (UDK/Unreal Script)

So basically I have a custom SequenceCondition that has a VariableLink which takes in a propertyname, when ever i run the code I always get false (ActivateOutputLink(1)) because my property value is always "none". The item being linked is a custom…
Ayane
  • 3
  • 2
0
votes
1 answer

Dynamic obstacles avoidance in navigation mesh system

I've built my path finding system with unreal engine, somehow the path finding part works just fine while i can't find a proper way to solve dynamic obstacles avoidance problem. My characters are walking allover the map and collide with each other…
0
votes
1 answer

free unity3d-like game engine with graphical viewing tool

I am currently developing games for my company in Unity3d for iOS. I would like to start making games for myself but the initial investment for unity3d or unreal engine is way to high for me(for unity i would have to pay 1500$ for the engine itself…
Alex
  • 10,869
  • 28
  • 93
  • 165
0
votes
1 answer

UDK and Mercurial - hgignore regex

I'm looking at using Mercurial for version control in a project, and was hoping you stackers could help me out with the regex, so that the .hgignore isn't a disgusting GLOB-by mess. The big ignore directories are easy, however keeping certain…
Melodatron
  • 610
  • 4
  • 10
0
votes
1 answer

Collision issues that I can't find the answer to

I'm in dire need of help. I've had UDK for several months but continuously run into problems. In a nutshell I'm trying to make my own video game using UDK as the game engine. In 3ds max 2013 I have created two entire houses that I've been trying to…
0
votes
3 answers

How to install UDK on a Mac?

Hi I have recently been told that UDK is a great game engine and can run on iPhone. But UDK can only be used on a PC right? I don't have a PC and the same person who recommended UDK said that it was possible to make UDK games on a mac but you have…
Bob
  • 117
  • 2
  • 11
0
votes
1 answer

UDK DLLBind how to

I'm trying to use UDK's DLLBind feature in UDK version 9953. To start out, I've downloaded the DLLBind_Example project from http://udn.epicgames.com/Three/DLLBind.html I've built the dll and placed it in UDK root\Binaries\Win32\UserCode I've copied…
duggulous
  • 2,427
  • 3
  • 23
  • 40
1 2 3
9
10