I'm in dire need of help. I've had UDK for several months but continuously run into problems.
In a nutshell I'm trying to make my own video game using UDK as the game engine. In 3ds max 2013 I have created two entire houses that I've been trying to import into UDK to then be able to walk around in and eventually code events and all that.
My main issue right now is I'm trying to import the front lawn (literally a near flat plane) with a custom collision I made using the video tutorial here - http://www.3dmotive.com/training/fre...k/?follow=true I know this tutorial is old but I thought it would work - it won't for me - the collision model doesn't register and it seems the collision box I made in 3ds enveloped the actual plane.
So I'm looking for as much help as I can get! Is anyone has suggestions on this specifically you are deemed epic and awesome, and those who have tips or tutorials or whatever that is recent (for the July 2012 UDK beta release) I will love you forever.
Please help a newbie out!