Questions tagged [unity-xr]

12 questions
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2 answers

Unity Crash when entering Play Mode - Unity XR VR

Unity is crashing when entering the play mode. This does not happen if my Quest 2 is connected to Unity I use the Open / Oculuus XR Plugins I use the Sample Controller example with some custom code Attached to this, you may find the Input Does any…
Fabian
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Object is not spawning as per the given coordinates under Image Marker in Unity

I am creating two scenes in unity. In Scene 1, first, with the help of Image Marker, I will set a zero coordinate gameobject, and based on that I am instantiate gameobjects on screen touch and saving there coordinates in csv. In Scene 2, again with…
P D
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1 answer

Unity UI buttons are not being highlighted when the cursor hovers over them on the Quest 2

So I'm having an issue where Unity UI buttons are not being highlighted nor animated when the raycast is over them. It works fine in the Unity editor, but not when I build the apk to the quest 2. The clicks work fine, is when highlighted the…
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Detect when UnityXR laser is pointing to object

I would like know how using unity XRPackage I can detect when the XRRAyInteractor is poiting to a specific 3D object. Can anyone demonstrate that to me?
Icaro Amorim
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Unity animation not playing when XR Interactable is picked up

I'm trying to make a simple VR game where you shoot robots. I have a gun that I want to have spin when i reload, since im too lazy to code actual reloading systems where you manually load a mag in. I have a animator componenent where the entry node…
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3 answers

How can I get a reference to the UI element that is currently hovered by an XRRayInteractor?

I am working with XR Interaction Toolkit 2.2.0 and Unity 2022.2.7f1 and I have a Complete XR Origin Set Up Prefab in my Scene with some UI elements to click on (buttons with Tracked Device Ray Caster Script). I have a XR Device Simulator to move the…
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1 answer

Unity XR - Rotate a grabbed object with XRGrabInteractable around its pivot

I'm pretty new to VR development with Unity, what I need to do is to grab a clockwork object and rotate it around its pivot by moving the right hand controller, like if I had to do that in real life Here's the scenario: Here's the code I'm using in…
Frank Eno
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XR grab interactable object disappears when grabbed

I'm building a spaceship game for Oculus Quest. Inside the ship I added a lever to control its speed which has a rigidbody and an xr grab interactable component attached to it and a hinge joint as well. The lever works well when the ship is stopped…
Nuri
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Why is my Unity script not able to be loaded?

I am making a vr game and I am using UnityXR to do so. I am making a script that will have two attach points for an object (pistol). These points change based on which hand is holding the object. Here is my code: using…
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1 answer

Unity XR hands "shaking" when XR rig moved away from initial location

I have a project with Unity XR and have just implemented movement of the XR rig, however I notice a very unpleasant effect: XR hands start "shaking" when the XR rig is moved away from the initial location. Here is how it looks…
Kras
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ObjectAnchorsWorldManager.cs error : type or namespace name WindowsMR does not exist in the namespace UnityEngine.XR

I'm following the tutorial from Microsoft in order to create a multi-users experience in augmented reality between an Hololens and an Android app. After installing the following packages…
ChocooPanda
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Unity XR Detect VR controller touch on a GameObject Unity VR

How can I detect the VR controller touch on a specific game object in unity XR using HTC vive controller? I am using the XR interaction toolkit. I tried to use XR Grab Interactable But it doesn't provide ontouch enter or exit event.
Muhammad Faizan Khan
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