So I'm having an issue where Unity UI buttons are not being highlighted nor animated when the raycast is over them. It works fine in the Unity editor, but not when I build the apk to the quest 2. The clicks work fine, is when highlighted the problem.
I followed the steps on this video: https://www.youtube.com/watch?v=1zJw0F_3UZ0
I'm using the prefab UIHelpers. I believe the problem might be in the script "OVRInputModule" which is in the eventsystem that is a child of the UIHelpers game object.
If you have any idea, it would be highly appreciated.