Questions tagged [fmod]

FMOD consists of a runtime library and sound design tool used for the creation and playback of interactive audio.

FMOD consists of a runtime library and sound design tool used for the creation and playback of interactive audio. FMOD is widely used in the games industry and has gained a strong reputation for its ease of use, powerful software-mixed architecture and comprehensive cross-platform support.

FMOD Studio is the current generation sound design tool (the successor to FMOD Designer) and is powered by FMOD 5, the fifth generation audio engine and API.

Supported Platforms

  • 3DS
  • Android
  • BlackBerry Playbook
  • Google Native Client (NaCl)
  • iOS
  • Linux
  • Mac
  • PS2
  • PS3
  • PS4
  • PSP
  • PS Vita
  • Wii
  • Wii U
  • Windows
  • Windows Phone
  • Windows Store
  • Xbox360
  • Xbox One

Resources

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FMOD play music streaming or is there another way

So it seems you can stream on FMOD by doing something like system.createStream() // with parameters string name_or_data, MODE mode, ref CREATESOUNDEXINFO exinfo, ref Sound sound) But then I see there is a music system MusicSystem musicSystem =…
roundcrisis
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How can I solve this error?(Using FMOD in QT Creator)

After build, I saw this message. g++: unrecognized option '-C:\Program Files\FMOD SoundSystem\FMOD Programmers API Windows\api\lib' I added this 2 lines in gui.pro File INCLUDEPATH += -"C:\Program Files\FMOD SoundSystem\FMOD Programmers API…
김남규
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How to use FMOD tools in QT Creator?

I want to insert FMOD dll file and header file in my QT Project. I use QT Creator and I don't know how can I add FMOD api. What should I do?
김남규
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FMOD I dont hear sound

Finally, I have been able to execute playSound with no errors, but now I don't hear sound. SoundEngine,h #ifndef SOUNDENGINE_H_ #define SOUNDENGINE_H_ #include "FMOD/inc/fmod.hpp" //fmod c++ header //#include "FMODEX/inc/fmodlinux.h" class…
Elseine
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FMOD leaking while playing sound

I am doing a little game and it would be nice to add sound... But I am leaking quite a lot, and even though I tried to delete everything and look for informations on the internet... Here is my code : #include "../../api/inc/fmod.hpp" #include…
Nickel
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FMOD Studio questions. Basic concepts, Best practices etc

I have a couple of questions as I am trying to integrate FMOD Studio into one of my projects. Although I have gotten the project playing audio files there are some things left out of the example code provided in the documentation regarded intended…
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Naudio or FMOD libraries in Silverlight applications

I have to grab audio from a microphone and write it to stream 'on fly'. The destination machine will read this data and play it. It's all will be Silverlight applications. So can i use Naudio library or FMOD for my purpose? Thx in advance!
Alexandr
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Manipulate audio file with FMOD

According to comments of my previous question, I was too broad. So, I'll try to ask specifics questions. Context I want to develop with C++ a very very simple version of the software "Audacity"; in other words a software usefull for manipulating…
voidcome
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FMOD object pointers

In the code: FMOD_RESULT result; FMOD::System *system; result = FMOD::System_Create(&system); FMODErrorCheck(result); result = system->init(100, FMOD_INIT_NORMAL, 0); FMODErrorCheck(result); FMOD::Sound *sound; result =…
user3213163
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FMOD::System *system; What does it do?

Gotta learn FMOD For school project. In the code (copied from the documentation): FMOD_RESULT result; FMOD::System *system; result = FMOD::System_Create(&system); // Create the main system object. if (result != FMOD_OK) { printf("FMOD…
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FMOD_Result result, what does it do

Trying to learn FMOD for a school project. Copied straight from documentation: FMOD_RESULT result; FMOD::System *system; result = FMOD::System_Create(&system); // Create the main system object. if (result != FMOD_OK) { printf("FMOD error!…
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Software channels, what are they?

Learning how to use FMOD and using this guide: http://www.gamedev.net/page/resources/_/technical/game-programming/a-quick-guide-to-fmod-r2098 It says under the Initialization sub-title that the second parameter in FSOUND_Init is the maximum amount…
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FMOD designer C# api crash

I'm trying to use C# api for FMOD Designer and run an interactive music system, but when I call musicSystem.getCues(...) my app crashes. I call it like this : FMOD.MUSIC_ITERATOR iter = new FMOD.MUSIC_ITERATOR(); ERRCHECK(musicSystem.getCues(ref…
HojjatJafary
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I have get trouble when use fmod to setMusicSpeed()

I have a MID file to play,and it spend 10s in normal speed.but when I call setMusicSpeed() to set 0.1,it also stop after 10s. I want to know why and how to solve it.
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FMOD play multiple sounds at same time

I needed to play multiple sounds simultaneously, so I tried to initialize the FMOD::System with many channels, but after playing some files it does nothing. When I sleep 1 second, the sound stops with count about 35, with sleep 0.1 second the last…
user2737037
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