Questions tagged [fbx]

FBX is an Autodesk proprietary file format (.fbx) used to provide interoperability between digital content creation applications like 3ds Max, Maya, MotionBuilder.

Description

FBX is an Autodesk proprietary file format (.fbx) used to provide interoperability between digital content creation applications like 3ds Max, Maya, MotionBuilder.

References

http://www.autodesk.com/products/fbx/overview

512 questions
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Do 3D models have size information?

I know 3d model (.fbx, .obj etc) files have accurate scale information. But do they also have embedded unit measurement information (inches, centimeters)? Is it possible to include units information where I draw a cube of 1*1*1 cm and then later…
noob Mama
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segfault, but not in valgrind or gdb

In my project, there is a library that has code to load an fbx using the FBX SDK 2017.1 from Autodesk. Loading the fbx crashes in debug & release. The crash occurs in 2 different ways and what seems to be at random: the crash is either simply…
StarShine
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How do you import a FBX/OBJ model into a Babylon scene?

I am in the process of learning BabylonJS. How do you add a 3D model into an already existing BabylonJS scene? I have a scene of a building and I want to add a grand piano into the interior of the building. The piano is a 3d model in OBJ and FBX…
user3704706
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Convert .fbx to .obj with Python FBX SDK

I have a ten frame .fbx file of an animal walking. This file includes a rigged model with textures, but I am only interested in the mesh of the model at each frame. How can I use Python FBX SDK or Python Blender SDK to export each frame of the…
pcpetepete
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Use FBX file with 3D model in iOS native app

I have a requirement to display an interactive 3D model (the client supplies few FBX files) in one of the screens in a native Objective-C/Swift app. I know that there's a possibility to work with Unity/Cocos3D but then the entire app will have to be…
Michael Kessler
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Three.js FBX Binary format not supported

I am working three.js in a javascript based mobile application. I am using .fbx file for 3D model. But its not supporting the binary format in FBXLoader. I don't know much about 3D models and formats. Any help would be appreciated. Error in…
Salman Ullah Khan
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How to export FBX three.js format file

How to export FBX three.js format file? I found references on the internet showing how an FBX file is converted to three.js, but I can't find how a JSON three.js file is converted to FBX files?
jing.ya
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Run different Animation on different touches

I've several animations which I want to run on touch of different body parts in unity. Like when arm is being touched , I want to run arm animation and when leg is touched , I want to run leg animation. How I know that which part of body user have…
Nargis
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Unreal Engine 4, import with c++?

I need to import an fbx into UE4 using c++. This is to eventually write a batch importer that sets up material connects etc upon import. I am, however, stuck at the first hurdle. I cannot find any info on this anywhere. How can I load an fbx model…
anti
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Convert Autocad DWG to OBJ, FBX or similar

How can i convert an autocad dwg or dxf file to a more 'common' format like OBJ, FBX, 3DS, etc. ? I have tried a free software called abviewer 10 but the exported file is always empty.
AHS
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XNA 4.0. Dynamic changing dimensions of *.fbx model

This one is going to be long: I am struggling with changing dimensions of *.fbx model in XNA 4.0. Let’s assume that I created a simple primitive cube. It has bounding box which coordinates are easy to extract. Here are some example dimensions which…
bartosz.baczek
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Fbx SDK Up-Axis conversion

My question is about loading .fbx models in my application which uses openGL 3.3, FreeImage and FBX SDK 2014.2 I'm using 3ds max 2014 which is z-up oriented. However openGL is Y up oriented. So, when I try to load a model, it is rotated! I tried…
mirushaki
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Converting coordinates system for FBX model in OpenGL

I load FBX models using Autodesk FBX SDK2013.The models get rotated 90 degrees on X-Axis by default. The SDK supplies this method : FbxAxisSystem::OpenGL.ConvertScene(scene); to perform axis conversion.But it doesn't work.Calling it changes…
Michael IV
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How to export from 3DSMAX to FBX with tangents and texture coords

I bought a model from TurboSquid in 3DS format and am trying to load it into an XNA project. I've exported to FBX and turned ON the "Tangents and Binormals" export options. If I do not set basicEffect.TexturesEnabled, it renders but without…
Dave
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Import a FBX map with latitude and Longitude

It's possible to import a osm file into cityengine and then export as fbx file with latitude and longitude data of each block? Because then I want to import the fbx file into unity3D and use this information (lat and long) in order to find the…
agnes
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