Questions tagged [fbx]

FBX is an Autodesk proprietary file format (.fbx) used to provide interoperability between digital content creation applications like 3ds Max, Maya, MotionBuilder.

Description

FBX is an Autodesk proprietary file format (.fbx) used to provide interoperability between digital content creation applications like 3ds Max, Maya, MotionBuilder.

References

http://www.autodesk.com/products/fbx/overview

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read texture filename from fbx with fbx sdk c++

I got stuck while trying to get information out of a fbx file using the fbx sdk. I created a fbx model in maya with a texture on it. all i want to do is find the full filename to the used texture in code... here is some code: void…
motz
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Creating FBX Model in Motion Builder through XNA

I want to create a fbx model of a skeleton captured through Kinect sensor inside a XNA Application. Currently what I do is store Kinect coordinates as a Matrix in the database, retrieve them draw the skeleton frame by frame. Is it possible to create…
Nipuna
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Fbx SDK up axis import issues

I have some problems when trying to import fbx files in a 3D application, using the Autodesk SDK. When I'm exporting a mesh from 3ds Max and choose Y as the up axis in the exporter options, the vertices aren't transformed and the Z axis is still…
Teo More
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Python FBX SDK – How to enable auto-complete?

I am using Pycharm to code with Python FBX SDK, but I don't how to enable auto-complete. I have to look at the document for function members. It's very tedious. So, does anyone know how to enable auto-complete for Python FBX SDK in editor? Thanks!
LOOK2001
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Could I export model from console in blender?

Could i use blender to export model to .fbx format via console? something like: blender.exe myModel.blend --output model.fbx
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generate an FBX for smplx

I need to generate an FBX file for maya from a .pkl pytorch model (smplx model).I'm quite new to 3d graphics(I know python and pytorch). My question is how can I get it done? like general steps. Also if something to read or topic to learn. I would…
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Is there an algorithm to convert Euler angles to different rotation order?

Unity offer a easy way to get Euler angles and Quaternion. But the angles are not correct in other 3D softwares such as 3dsmax because the order of rotation in Unity is Y-X-Z but others not. Is there a way to convert Euler angles between different…
Sandiago.C
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How can I play or view .FBX file in html Page using some Js lib

I'm trying to play or view 3D model in my html pages, Currently i am able to play only .Obj file using JavaScript, is there any way that i can also view .Fbx model in my page, i am searching for hours but didn't get any working, i also try using…
Yashgupta
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How to render OBJ or FBX in Android?

I have couple of 3D objects in .obj and .fbx format with included mtl and texture files. I would like to know which is the best library to render those in Android. All I want to achieve is to display the 3D object inside activity, and add touch…
Sumit Sahoo
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How to apply texture for .fbx model in three.js?

How do i change texture of ".fbx" model in three js library at runtime?
Linojan
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How to import fbx key frame animation into my own game engine?

I am building a small game engine and using fbx sdk to ipmort fbx mesh and animation, which means I want to store animation in my own class. Now, there are two ways to achieve this: The first way is to store key frames only. If I store key frames…
ACskyline
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Creating a Point or Vertex in FBX SDK

I'm trying to create a single vertex point at a given coordinate of a parent node. # create a manager, scene and node manager = fbx.FbxManager.Create() scene = fbx.FbxScene.Create(manager, "") node = fbx.FbxNode.Create(manager, "") # create a…
Pandemonium
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Unity slider controlling animation

I'd like to create a slider that displays the current frame of an animation within unity, and when you move the slider it updates the current frame within the animation. So far I have (edited code) using UnityEngine; using UnityEngine.UI; using…
Tim Hanson
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FBX SDK - Get the FbxNode from an ENodeId of a Character

Is it possible to get the associated FbxNode from the enum ENodeId ? for example if i want to get the FbxNode from the Character::eLeftHand I tried to use Character::GetCharacterLink(ENodeId, FbxCharacterLink) then extracting the FbxNode from…
Elteroooo
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How to calculate bind pose for bones that are not attached to the skin, but which are in a hierarchy where some bones are attached to the skin

I have an FBX file with a model and what I am trying to do is write a converter using FBX SDK which would convert a given FBX file to my own format. The problem is that I am not able to get/compute bind pose for certain bones(the ones described…
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