Questions tagged [fbx]

FBX is an Autodesk proprietary file format (.fbx) used to provide interoperability between digital content creation applications like 3ds Max, Maya, MotionBuilder.

Description

FBX is an Autodesk proprietary file format (.fbx) used to provide interoperability between digital content creation applications like 3ds Max, Maya, MotionBuilder.

References

http://www.autodesk.com/products/fbx/overview

512 questions
4
votes
1 answer

How to export all actions (animations) in blender to a file. fbx?

I'm encountering a problem exporting models with animations from Blender. When exported my XNA project models contain only the first animation even though I am selecting "All Animation" in the settings. Can someone please help me understand why all…
Mehdi Bugnard
  • 3,889
  • 4
  • 45
  • 86
4
votes
1 answer

Importing and Displaying .fbx files in OpenGl

I have been trying to import and display an fbx file using the FBX SDK.Untill. I managed to load in the file, but I got stuck at the part where I have to display it. The questions: What exactly are those indices? How should I display the…
Taigi
  • 143
  • 1
  • 1
  • 4
3
votes
2 answers

Vertex Animation stored in FBX file without using Point Cache?

Everything I've found seems to indicate that in order to export a vertex animation a point cache file must also be generated, but that means in addition to the FBX file a whole new folder with that cache data must also be built. Is there no way to…
karl_
  • 340
  • 1
  • 7
  • 18
3
votes
0 answers

Can't open the XNA 4.0 compiled game

I've started learning XNA 4.0 and I'm trying to load and draw a 3D model, converted from 3ds to fbx/x using Blender 2.6 . The program gives no build errors or warnings and I've been able to open the executable few times and it worked fine. After…
Apex
  • 43
  • 6
3
votes
1 answer

WP7 XNA displaying 3D FBX model

I am just begginer so sorry for my silly question. my model looks like this: http://img265.imageshack.us/img265/8291/clipboard01ap.jpg but in result in XNA looks like this: http://www.youtube.com/watch?v=XHxHKZnjgnM I hope you can see the weird…
Marek Javůrek
  • 945
  • 2
  • 11
  • 21
3
votes
0 answers

Assimp C++ - Faceted / Distorted artefacts: FBX import / export - far from origin

Assimp version 5.0.1 I've recently started using assimp to import an fbx file, do some modifications to each vertex of the meshes, then export back out to either fbx/obj. I've noticed that after exporting the mesh, it is distorted / very faceted. I…
3
votes
0 answers

FBX Model looks small, when scale is different. How can I make it look same?

I have used Threejs to load FBX 3D model in scene. Due to different scale of the 3D model, it looks different in viewer. See the photo: Proper FBX with scale 1 : Download FBX MODEL 1 Problematic FBX with scale 0.1 : Download FBX MODEL 2 Both models…
3
votes
1 answer

How Can I Create A Glow Effect on an Imported FBX Object in R3F?

I am currently playing around with a react-three-fiber project and I'm looking to create a glow effect around individual meshes in a scene (that are imported from Blender), similar to what is done here: https://100gecs.com/ I have tried…
Bejal
  • 91
  • 7
3
votes
1 answer

How to make a 3D object follow cursor in a webpage?

I'm still new to web design and I am about to make my portfolio. I'm a designer who has worked in 2D and 3D art and would like my main page to show a 3D rendering of myself, that follows the mouse. Much in the style of the following…
biotikc h
  • 115
  • 2
  • 9
3
votes
1 answer

Exporting from Blender 2.8 to LibGDX

i used this code to render an object created in Blender 2.8. But my object is not rendering. I also tried to use the libgdx-fbxconv-gui to convert my fbx file to an g3db file. In the libgdx-fbxconv-gui software my model is rendering like it should…
Jan S.
  • 61
  • 6
3
votes
1 answer

How to decode base64 fbx embedded images

I have an FBX with embedded image content. The image is in Base64. I read the chunk and decode it successfully. The problem comes when the image is bigger. The FBX splits the image into 2 lines which seems like base64, but I don't get how should I…
diego.martinez
  • 1,051
  • 2
  • 11
  • 25
3
votes
3 answers

unity / blender / FBX / semi transparent

Im getting a strange issue with importing .FBX into unity. It does not look like it's an issue with normals. I have noticed on unity the material is classed as 'transparent' and changing this to 'opaque' does fix the issue but i would like to find…
Peter I
  • 843
  • 1
  • 9
  • 31
3
votes
1 answer

Fetching indices with FBX SDK

I'm having trouble figuring what to use to get indices from a FBX file. Recovering data is perfectly fine (at least for positions anyway), but I can't seem to find how to get indices. Disclaimer: sorry about the long pieces of code, feel free to…
Razakhel
  • 732
  • 13
  • 34
3
votes
2 answers

Three.js clone FBX with animation

I can’t seem to be able to clone an FBX model (FBX downloaded from Mixamo) while retaining animation keyframes. Have attempted a number of approaches including using the cloneFbx gist (included in the example below); all to no avail. Even placing…
Ryan Achten
  • 495
  • 4
  • 21
3
votes
0 answers

Three JS FBX Loader: model not visible in the scene No errors in the console

I am tying to render the .fbx format 3D model using THREEJS FBXLoader but the model is not visible in the scene although it is added. The variable named 'model' in which the 3D FBX model is stored is defined as I console.log it. There are no errors…
1 2
3
34 35