Questions tagged [daydream]

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016. It is built into the Android OS starting with Android 7.1 Nougat release. The platform includes software and hardware specifications, designating compatible phones "Daydream-ready".

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016.

Contrasting from Google's first VR platform, Google Cardboard, Daydream is built into the Android operating system starting with the release of Android 7.1 Nougat. The platform includes both software and hardware specifications, designating compatible phones Daydream-ready.

SDKs :

  • Android SDK
  • Unity SDK
  • Unreal SDK

Website : https://vr.google.com/daydream/

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How to correctly exit Daydream application when developing on Unity (pressing the back or X button)

I have found a few solutions to this problem, where the back or X button (in top-left corner) won't exit the application, but they no longer seem to work and my application keeps getting rejected from the Daydream Program. I have found the following…
Colin Dumitru
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Unable to Build and Run Unity VR project for Daydream on phone and having hard time debugging the application

Although I’m able to run the apk on phone, but whenever I try to build and run my project directly from Unity on phone, it doesn’t work. This is the error message it shows: On checking the console, these are the messages it shows: But I'm pretty…
Pratham Sehgal
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daydream app crashes on quick head rotation

My daydream app is working fine when used slowly. But when I rotate my head too quick it starts giving glitches first and then the app gets crashed. I am guessing it has to do something with frames/sec loaded during high quality objects rendering or…
sns
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Switch VR mode while moving to next scene in Daydream

I am using daydream sdk in unity 5.6 I have the problem where I want my login scene to be open in non VR mode and once login is successful, open next scene in VR mode. found this Daydream Non-VR Mode in Unity 5.4.2f-GVR13 but not able to do using…
sns
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Unity + Android + Daydream, download video file and play in app

I would like to download a video from a URL and play it in the unity / Daydream app that I'm making for Android. I'm not really sure where to save the downloaded video so the App can use it. I can download the video to Android…
garyconstable
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Unity & Daydream - Stream videos from youtube

How would I go about adding youtube video to a unity project? Im playing around with Google's Daydream and have setup the video example: https://developers.google.com/vr/video/video-overview The next thing I would like to do is play a video from…
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UI issue on Unity Daydream

As you can see in the attached image, the game view in my Unity project has some issues. It looks like it is duplicating the view in increasing smaller slivers of the main view. Any fix for this? I'm running Unity 5.6.0 beta with the Daydream VR…
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Understanding eye.getEyeView() and eye.getPerspective matrices

I understand the roles of Eye.getEyeView and Eye.getPerspective matrices, at least according to the documentation. The first takes the position of the camera and transforms it to the position of the current eye. This takes into account head…
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Creating the stereo photosphere without Unity

I'm working on a Daydream app using the Google VR SDK/NDK. To submit the app to Google Play, I need a 360-degree stereo photosphere. I've seen directions for creating this with Unity, but is there any way to create this without Unity? I've taken a…
MatthewScarpino
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Unity Daydream distortion shader

I'm working on a game for Google's daydream with the 'Pixel' phone. I'm looking for a way to play with the distortion shader, the one that renders each eyes to a RenderTexture in order to match the lenses distortion. I found the following code in…
monsieur_h
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Google Daydream Unity3D demo red point NOT on right place when rotate it up or below

I'm want use the red point, which in daydream controller demo, to my project but I find it will be offset to wrong place when rotate it up or below that comparing with a raying. Raying and the red point will be coincide at beginning. They are in…
LoranceChen
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Load FBX file in Android Daydream app with Google VR SDK

I'm trying to build an application that will display a video content with a VR experience like a home theater. I know how to play the video itself using the google vr sdk samples But is it possible to load a FBX file, like in Unity scene?
David
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Does Magnetometer be contained of Daydream Controller?

I followed these two thread. A: https://hackernoon.com/how-i-hacked-google-daydream-controller- c4619ef318e4#.uaaf84o6p and B: Use Daydream Controller on HoloLens or outside Daydream? hololens-or-outside-daydream A says it has mag, B says it…
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Best Practice to Increase Frame Per Second for my daydream VR application

I am developing pretty details-simple VR application in Unity for Daydream platform, and because it is running on a phone the Frame Per Second (FPS) are extremely important to maintain 60. What are the best practices to increase FPS and improve…
omriherman
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Daydream Controller Protocol

I follow this thread from Use Daydream Controller on HoloLens or outside Daydream? when we tried to lay controller in flat on table. BLE scanner get ByteArray 0x26200067FFFF70008421FF800000000000000001 and I followed the parser code, get xAcc =…