Questions tagged [daydream]

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016. It is built into the Android OS starting with Android 7.1 Nougat release. The platform includes software and hardware specifications, designating compatible phones "Daydream-ready".

Daydream is a virtual reality (VR) platform developed by Google for Android Nougat, the seventh major version of the Android mobile operating system. It was announced at the Google I/O developer conference in May 2016, with the first VR headset released on November 10, 2016.

Contrasting from Google's first VR platform, Google Cardboard, Daydream is built into the Android operating system starting with the release of Android 7.1 Nougat. The platform includes both software and hardware specifications, designating compatible phones Daydream-ready.

SDKs :

  • Android SDK
  • Unity SDK
  • Unreal SDK

Website : https://vr.google.com/daydream/

136 questions
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How to make object/layer ignore near clipping planes?

I'm developing game for Google Daydream and cameras that are used there are really confusing - all of their params are set to the same value when scene starts. Initially I had a problem with further object meshes clipping through each other. I found…
Wojtek Wencel
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WebCamTexture doesn't show on Daydream (Pixel's device camera)?

I'm experimenting to have device camera (Pixel phone) real-time video show in Daydream app built by Unity. In Unity I tried WebCamTexture, and when test run in Unity on a PC, WebCamTexture captures the webcam feed, but when I build the app to…
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Daydream Hybrid (NonVR/VR) App does not switch VR mode

I am trying to create a hybrid VR/NonVR app for Android in Unity. I followed the getting started guide and tried to get a scene running which switches between VR and nonVR mode (starting in the latter if that matters): Getting Unity Daydream…
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Is that possible to build/export as WebGL in Unity Daydream (Google VR)?

I trying to make an VR app (iOS & Android). But I want to build web-version also. Im using Unity Google Daydream version. And when I build Android and iOS app, its ok. But when I trying to change platform to WebGL its say No WebGL module loaded. (as…
l2aelba
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How to parse Daydream Controller BLE GATT output?

I'm currently trying to get the Daydream controller to work with Hololens. Using this answer as a guide I tried to read the information the controller gave back to me but I'm currently lost. According to the linked answer, I should be able to get…
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Getting HTML 5 based VR apps to display in Daydream

How ready is the Daydream for VR apps built in HTML5? I got my Daydream a few days ago. I set up a node server and put together a WebGL website using babylon.js, and it all works nicely on my PC. But I have trouble getting it to display in the…
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Teleporting Camera in Google Daydream won't work

I'm using the Unity technical preview with Daydream support on testing on a Pixel with the Daydream View and Controller. I've successfully deployed my scene to my device and everything works as expected. However, for the life of me, I can't get the…
ivanmkc
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Proper way to start and stop DayDream service from activity

I am developing an application which should display a daydream in special circumstances, I searched everywhere to find a proper way to start my daydream service through my MainActivity class with no luck, Currently i am using following code to…
Alireza
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Which Daydream is set in Android Settings?

I want to know if our app Daydream is or not selected in Android Settings. Can I discover that? And how?
Pavel
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VideoView and MediaController within a DayDream?

I got the following exception: 02-10 15:30:03.676 12841-12841/hu.stuff.dreamE/AndroidRuntime﹕ FATAL EXCEPTION: main Process: hu.stuff.dream, PID: 12841 android.view.WindowManager$BadTokenException: Unable to add window -- token null is not…
EpicPandaForce
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Videoview not working. Displaying black screen

I'm trying to create a DayDream service which should play several videos. I manage to make the DayDream service appear but the video doesn't play....only a black screen appears. No errors or exceptions. package com.android.DayVideoDream; import…
JorgeSilva
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Ads in dayDream Android

In my dayDream application I have put an AdMob banner ad the bottom. The problem is that when the screen is locked, and dreaming started, if the user clicks on the ads the browser opens properly but with blank url. When I open the pattern lock and…
MCA Shah
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Daydream signing issue with custom Google VR services build

I've made a custom build of Google VR Services that bypasses Daydream-ready device checks. However, it crashes, and looks like it's a signing error. 09-11 09:40:40.646 16440 16440 E AndroidRuntime: FATAL EXCEPTION: main 09-11 09:40:40.646 16440…
ninjadev64
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Daydream service : make custom Daydream service as default

I created a Daydream service, and it's work perfectly, but I want to make it as default (don't need to go to Setting /screen saver ...). Is there a way to set screen saver default package like setDefaultComponent…
NVD
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How to get the distance from daydream controller to a pointed game object in unity?

Following the google-vr sample I manage to add a camera and controller to my scene. The next thing I need is to get the distance between my controller to any pointed game object in the scene. After searching for a while, I cannot find any tutorial…
Chlind
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