Questions tagged [unrealscript]

Script language used for Unreal Tournament games and the Unreal Development Kit. Called uscript for short.

Object-oriented script language used for Unreal Tournament games and the Unreal Development Kit.

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Unreal Engine C++ Error C4458: declaration of 'item' hides class member. What can I fix?

I am pretty new to Unreal Engine and C++. I am creating an escape room in Unreal, but have come across error C4458 and am looking to see if anyone can help me see what I could do to fix it. Any help is appreciated! No errors are shown in Visual…
Alli
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Unreal Python add material to CachedGeometry

i can't find the way to assign a material to a CachedGemotry with python scripting. On staticGeometry i can do it with ".set_material" but the function dont exist on CachedGeometry. Do you have a solution? Thank you!
Romeh
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UnrealEngine Create parameteric shapes by using scripting (C++)

I am completely new to UnrealEngine. My aim is to read JSON data and recreate shapes in UE. I want to do it through scripting (not by using blueprints). how can I create 3D shapes by using scripts in UE? Shapes include cube, curves, polygons and…
USMANHEART
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Using .NET with UnrealScript

UDK uses .NET. So maybe it is possible somehow to use .NET from UnrealScript? It is really great to use C# with UnrealScript. One certainly could build C++ layer to interact between .NET and UnrealScript which will use dllimport, but it is not the…
MajesticRa
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Unreal Engine 4, AddDynamic is not working if being called from constructor

I'm a begginer, trying to finish a simple UE4 C++ tutorial: https://www.raywenderlich.com/185-unreal-engine-4-c-tutorial#toc-anchor-001 At the point where you're additing OnActorBeginOverlap.AddDynamic(this, &ABaseCoin::OnOverlap) into ABaseCoin…
CloudKicker
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How to access the blueprint of a widget from the game view

I have joined a big game project but as I work in remote it's difficult find the right person to ask where I have to go in order to modify the comportment of the button currently on my game view. So I would like to know if there is any way to:…
DavEat
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how does OnOverlapBegin_Implementation means and OnOverlapBegin differs?

I am confused how the UFUNCTION(BlueprintNativeEvent, Category = Collision) void OnOverlapBegin(UPrimitiveComponent* Comp, AActor* otherActor, UPrimitiveComponent* otherComp, int32 otherBodyIndex, bool bFromSweep, const FHitResult&…
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does anyone know how to begin an unreal script?

I'm just stuck with unreal script, i mean i just want to write a class that logs down "i'm alive" when the game starts, dows any one know how can i do that? my ultimate goal is to extend a camera class but i just recieve failed to load "class None."
Ali1S232
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UDK - Type mismatch in 'If' for MyInventory functil

I am having trouble getting a pawn class to compile. The error is Type mismatch in 'If' in the line: if( MyInventory[inc] == int (x) ); CODE: [CODE]class BSAPawn extends UTPawn; var() array MyInventory; function bool HasItem(int x) { …
Tom
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UE3-UnrealScript throw: Error, Code space for [FunctionName] overflowed by 77 bytes

Code as follows enum Type { ... ... ... NewEnumValue, // new value } var() array> ArrayClasses; function Test() { ArrayClasses[TypeValue] = class(..., class'Class'); ... ... ... …
p_pPast
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Unreal Script code modding strange issue

I've been modding this game called "Outlast" which is based on unreal engine 3.5 for some time now and I'm having a problem that is more C++ related as unreal script is based on C++: I'm calling an existing function in game that requires a string…
user265889
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C# WebApi authentication and authorization with UnrealScript frontend

I have created a matchmaking service for a 3vs3 UDK game. The teams are formed with a C# Web Api 2 backend, which communicate with UnrealScript's HttpRequestInterface. When a team is formed, its players are brought into a lobby where they can chat,…
Tom Solacroup
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UDK - Determing what version a UE3 project is

So I was passed another programmers UE3 project and I haven't touched anything Unreal since some modding back in the early 2000s. The first question I was asked is what version of UE3 is it running so I pull up the project in VS2010/nFringe and…
Mytheral
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UDK "Error, Unrecognized member 'FocalPoint' in class ..."

I'm porting a UT3 game to UDK. It uses a large code library and I'm getting this compiler error: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZController_FireWeapon.uc(129) : Error, Unrecognized member 'FocalPoint' in class…
Ricket
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Bindling shortcut keys in UDK

sorry for my poor english first. i wrote a function to switch view(third person--first person). i have already change the content in UDKInput.ini like Bindings=(Name="PageDown",Command="CameraThirdPers…
fvmitnick
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