SDL_image is an image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA, TIFF, WEBP, XCF, XPM, XV.
Questions tagged [sdl-image]
156 questions
0
votes
1 answer
SDL_Texture from IMG_Load() fails to draw?
The only thing I see is the RenderDrawColor.
Also the "circle.png" is in the right folder (where the main.cpp is).
#include
#include
int main(int argc,char* args[]) {
SDL_Init(SDL_INIT_EVERYTHING);
…

axilirate
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- 2
0
votes
1 answer
Linking SDL_image errors
I am running into problems when linking SDL_image in gcc 3 on cygwin under Windows 7.
I receive the following error:
/usr/lib/gcc/i686-pc-cygwin/4.3.4/../../../../i686-pc-cygwin/bin/ld: cannot find -lSDL_image
My makefile appears as this:
all:…

Oisin
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0 answers
'SDL2/SDL_image.h' file not found
I'm programming on Xcode. I include SDL_image.h as
#include
and it says 'SDL2/SDL_image.h' file not found
I have installed and linked binary with libraries both SDL2.framework and SDL2_image.framework.
I used a Makefile to compile…

lucy yu
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votes
1 answer
SDL2 loading files with special characters
I got a problem, that is: in a Windows application using SDL2 & SDL2_Image, it opens image files, for later saving them with modifications on the image data.
When it opens an image without special characters (like áéíóúñ, say, "buenos aires.jpg") it…

Platón_actual
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- 3
0
votes
0 answers
Visual Studio - SDL2 - entrypoint not found in libpng 16
While I was working with SDL2 in Visual Studio, I found a error as soon as I wanted to load a png.
The Error says: 'Entrypoint "inflateValidate" not found in "C:...\bin\Debug\x64\libpng16-16.dll"
My Compiler also outputs this:
Exception thrown at…

Rob
- 1
0
votes
0 answers
IMG_Load: Couldn't open xxx.png
Context: I am currently trying to practice my C skills a little bit with the SDL 2.0.7 and SDL2_image-2.0.2.
Problem: I get an error message during the execution of my program "IMG_Load: Couldn't open xxx.png". The error seems stupid as it is very…

ZulKaz
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0
votes
1 answer
SDL draw PNG image from raw image data string
I've setup a PNG resource file in my SDL2 project for Windows 32bit in C++.
HRSRC hRes = FindResource(0, MAKEINTRESOURCE(IMGID), "PNG");
if (!hRes) {
Log::Error("Find resource IMGID");
return;
}
HGLOBAL hData = LoadResource(0, hRes);
if…

Ari Seyhun
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0 answers
SDL: Viewport not showing properly
I'm trying to make the pause funcion on the game, when I press esc the games freeze but the menu image doesn't show, what is wrong with the viewport render?
You can find the code here:
// gcc main.c -o main -lSDL2main -lSDL2 -lSDL_image
#include…

Eduardo Lara
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votes
1 answer
conflicting types when compiling Nim and SDL2 Image with Emscripten
I try to compile a Nim project that uses SDL2 Image with Emscripten, but I get several conflicting types errors. I could reproduce this issue in this small code snippet:
index.nim
import sdl2, sdl2.image
const imgFlags: cint = IMG_INIT_PNG
if…

maiermic
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0
votes
1 answer
OpenGL and SDL_Image texture issue
I'm using glew 1.1.0, SDL_image 2.0 and mingw(Code::Blocks, Windows). I'm trying to import an .png file by using SDL_Image and to make it a texture and display to the screen i use OpenGL. When i run the program it displays a pure white square, it…

BlindSide78
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votes
0 answers
CodeBlocks C++ SDL2, PNG images cant be shown outside of the IDE
In my project i have an Animator class, which has a method to load all sprites.
SDL_Texture*
Animator::CF_createImage_Load( SDL_Renderer* FP_renderer , std::string FV_path ,Uint8 FV_brC1,Uint8 FV_brC2,Uint8 FV_brC3, SDL_Window* window )
{
…

László Lukács
- 25
- 2
0
votes
2 answers
C++ IMG_LoadTexture() returns null
I'm trying to load a image("carnero.png") but when I use IMG_LoadTexture(), it returns null;
Game.h
#ifndef GAME_H_
#define GAME_H_
#include
#include
#include
class Game {
public:
Game();
~Game();
…

Tidder Jail
- 472
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0
votes
1 answer
glReadPixels swaps blue and red
I'm trying to save a screen region from opengl into a bitmap. I've tried using FreeImage, and SDL_Image, and they both require me to swap red and blue channels. Of course, that brings me to suspect that glReadPixels is the problem here...
I have…

Joao Pincho
- 939
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0
votes
1 answer
Configuring libgraph : SDL_Image not found even though it is installed
I got to install libgraph (1.0.1) in my Crunchbang (Debian/7.7) system.
Of course you have some dependencies before that. SDL_Image was downloaded and installed from source successfully. I compiled a C++ program with SDL headers to test it out..ran…

devsaw
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0
votes
1 answer
SDL2/SDL_Image loading objcopy files
As stated on the topic, i'm using objcopy to load SDL_Image images with MinGW over Eclipse Helios for windows.
I'm using the command: objcopy --input-target binary --output-target pei-i386 --binary-architecture i386 Lilothyn.jpg Lilothyn.o
That…

Lilothyn
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