Questions tagged [sdl-image]

SDL_image is an image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA, TIFF, WEBP, XCF, XPM, XV.

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Problems rendering, single buffering-like effect

Situation: I currently am trying to render a few things (images and some text) using SDL_image and SDL in C++. However I am coming across some problems which look to be like buffering issues however with my attempts to fix this, Ive been stuck for…
Tim Ogunmakin
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SDL C++ Program crashes consistently after about 12 seconds

I am currently making a simple game with SDL in C++. When I compile and run the game in Ubuntu using the command line, the game runs perfectly without problems. However, when I try to compile the same code with Codeblocks in Windows 7, the program…
Ian Tait
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How do I set up additional SDL libraries in CodeBlocks?

I want to set up SDL_Image, SDL_Mixer and SDL_TTF, but it doesn't seem to work. I'm following Lazy Foo's SDL tutorial and tried setting it up like he says, but it just doesn't work. I put all the include files into include folder, and all the lib…
user2588543
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Texture not displaying, mesh showing up black

It seems every time I try to get texturing working in my OpenGL apps I miss something obvious, and I end up spending many hours debugging. Well it happened again and even though I've been trying to compare my code with an older working app for quite…
Defcronyke
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Drawing text with SDL_ttf while using other graphics

I am making this game using SDL and I need to be able to text displayed for variables and information etc. The problem is I can't render any text while SDL_OPENGL is a parameter in SDL_SetVideoMode(). It works perfectly without but then I cant…
2GG
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SDL don't load/show the right image

I'm writing a simple game. I'm stock by a bug that i can't figure out what are the causes. In the code i write this: DxFrame[0] = ImageLoader("Rome/Ball_Dx/RomeDx1.png"); DxFrame[1] = ImageLoader("Rome/Ball_Dx/RomeDx2.png"); DxFrame[2] =…
EnryFan
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SDL and Xcode (SDL_image being ignored)

ld: warning: ignoring file /Library/Frameworks/SDL_image.framework/SDL_image, file was built for unsupported file format ( 0xcf 0xfa 0xed 0xfe 0x 7 0x 0 0x 0 0x 1 0x 3 0x 0 0x 0 0x 0 0x 6 0x 0 0x 0 0x 0 ) which is not the architecture being…
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C - SDL_image -> Loading image from custom resource file

I'm trying to get an SDL_Surface* from a custom resource file. This custom resource file, is get with this code; http://content.gpwiki.org/index.php/C:Custom_Resource_Files I packed a folder, wich contain a bitmap, a jpeg and a WAV sound. I have a…
Math
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Load PNG with SDLImage in Vala

RWops enemy_rwops = new RWops.from_file("img/enemy.png", "rb"); enemy = SDLImage.load_png(enemy_rwops); I have that code to load a .png (enemy is a SDL_Surface). However, I get this error: /tmp/ccGDtjkw.o: In function `': main.vala.c:(.text+0x59):…
David Gomes
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Getting a segfault trying to check the format of image loaded with SDL

I'm trying to load an image with SDL2, I've initialized SDL_Image with IMG_INIT_PNG|IMG_INIT_JPG, and I'm trying to open this PNG as so: typedef std::unique_ptr SDL_Surfacep; SDL_Surfacep LoadImageFromFile(std::string_view…
Patrick Jeeves
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How to load multiple images in SDL_image and SDL2?

I've been trying to load 2 images in a SDL window, like a player and an enemy, but SDL2_image loads only one image at a time here's my code : #include #define SDL_MAIN_HANDLED #include #include using namespace…
Shloak
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Problem with SDL2_image.dll and libpng16-16.dll

Problem with SDL2_image.dll and libpng16-16.dll When calling IMG_Init(IMG_INIT_PNG); I get a "failed" return. IMG_GetError() returns "Failed loading libpng16-16.dll" When checking output in debug mode both dlls are loaded and immediately…
enocknitti
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What does this cycle do?What is the point?

int myDrawOrder = sprite->GetDrawOrder(); auto iter = mSprites.begin(); for(;iter != mSprites.end(); ++iter) { if(myDrawOrder < (*iter)->GetDrawOrder()) //what does this line mean? { break; } } GetDrawOrder() returns the…
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When using %s to set text in my path it will not find it

I am currently trying to read from multiple directories, but when I set the path using a %s (has a saved array of all the file locations) it will not read. SDL_Surface* image = SDL_LoadBMP("D:\\UltimateModManager\\mods\\%s\\.umm\\icon.bmp",…
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Segfault when saving PNG with SDL_image

I have to create an OCR in C using SDL2 and SLD2_image. Everything works fine on macOS. However, when running my program on Linux I get a segfault when saving the PNG file. I tried to update the libraries I use (SDL2, SDL2_image and libpng) and was…
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