Questions tagged [preloadjs]

A JavaScript library that lets you manage and coordinate the loading of assets. It has a built-in plugin model to assist with preloading in other CreateJS libraries.

TweenJS is a JavaScript library that lets you manage and coordinate the loading of assets. It has a built-in in plugin model to assist with preloading in other CreateJS libraries.


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PreloadJS getResult(spriteSheet)

I am trying to acomplish to use the spriteSheetLoader and afterwards get the result with queue.getResult. It works for images, sounds,... just not my spritesheet objects. Anyone has an idea how I can fetch my preloaded spritesheets? Part of the code…
Tom
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HTML5: createjs images not displaying (intermittent)

I have a HTML5 composition using createjs and associated libraries (via Flash CC 2014). However, sometimes images that are loaded in through the manifest fail to display when the composition is loaded. I have tried making multiple requests for the…
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Spritesheet + image preloading in Manifest

I have created an external manifest file which contains a list of all assets to preload. Example: { "path":"assets/", "manifest": [ {"id":"background", "src":"images/game-background.jpg"}, {"id":"ui-elements-json",…
cds
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PreloadJS Loading Partial Image

I'm using PreloadJS to load images for an animation. The majority of the time it works great, but sometimes a single image (frame) is only loaded 10% of the way in the blob that PreloadJS creates. I am passing an array of files as a manifest into…
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preload.js - preloading large amount of video files - some computers crash

I'm running a web-based experiment in which people have to view 100 2-second-long videos (each around 200kb in size) one after the other. It is very important that there is no lag between videos, and so I am preloading them before the experiment…
pomegranate
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preloadjs - Load fires twice, but I want to keep only one?

I did some research and apparently the function that gets called for preloading elements from the queue is fired twice (once from the cache). (I've already checked and each element is added to the queue only once.) However, this results in two video…
pomegranate
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Delaying preloadjs for fixed time for testing

Is there a way in preloadjs to delay the loading of resources by say 2 seconds just for testing purpose to see the animation in action. As in localhost the files are loaded very quickly. Thanks in advance.
Ankit Ladhania
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PreloadJS cannot find audio

I'm working on hobby project. I'm using createjs. But, of course, I have a problem. Since I update the code to use Preloadjs, the browser can no longer find the audio files. Here is my loading code: function load (canvasToShowProgress) { canvas…
user2810895
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Adding array of images to the stage with easeljs and preloadjs

Different images should appear on stage. For this I am trying to create an array and put it in a container but id doesn't work. What am I doing wrong? Thanks canvas = document.getElementById("testCanvas"); stage = new createjs.Stage(canvas); var…
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