I am trying to acomplish to use the spriteSheetLoader and afterwards get the result with queue.getResult.
It works for images, sounds,... just not my spritesheet objects. Anyone has an idea how I can fetch my preloaded spritesheets?
Part of the code atm
preloadManifest = [
{src: "/assets/default.json", id: 'spriteShizzle', type:'spritesheet'},
{src: "/assets/default.png", id: 'thingie'},
];
This gets loaded in, but when I cast
preloadQueue.getResult("spriteShizzle");
this will return "undefined" while
preloadQueue.getResult("thingie");
will return my image.
Any way to load the spritesheet wherever I want (so not with the event of a fileload and a switch case like in the examples of CreateJS)?