Questions tagged [multiplayer]

The multiplayer tag typically refers to a feature of games software where more than one user can interact with the same instance of the software.

The multiplayer tag typically refers to a feature of games software where more than one user can interact with the same instance of the software, often to participate in the same play session or to co-exist in the same persistent world.

Although multiplayer scenarios sometimes include 'hotseat' games where players take turns to play, it is more common for multiplayer to imply simultaneous play by 2 or more people, which in turn often implies the same game being played on multiple machines. As such this is typically about networking, and often has solutions that derive from those found for concurrent and distributed systems generally.

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Multiplayer without a server on IOS

So I am writing an app for the IOS family. The app needs to find 2 people whom are "looking for an opponent". And save their information so they can communicate later. Is there an APi or framework made for this type of looking, hosted on some…
Peter P
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Local multiplayer in XNA

Is there any tutorial or sample on how to create a local multiplayer in an XNA game(Windows)? I often see tutorials for networking game but never on how to enter a second player. How to ask the second player to sign in, to use the same object but…
Pilispring
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Close proximity multiplayer communication in android

I am developing a multiplayer game with more than 2 players. I would like players in close proximity to be able to play a game without using networks or servers. For example, 3 people with non-3G tablets in a bus or a car. The game is turn-based,…
user1334767
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Multiplayer join request

I am working on a multiplayer iOS game which is going to be integrated with Game Center. I wonder if it is possible to send invite to another player to join the game? I read documents which described how to join the match, but it my case gameplayer…
ZAN
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Multiplayer turn based game in android

I'm trying to develop a multiplayer game on Android..close to TIC TAC TOE game ( 2 player turn based game).I'm new to the whole multiplayer game development thing, so i would like to get some clarification on few thinkgs.. Do I need a cloud server…
Jitendar M
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Do I need to recreate DataInputStream or DataOutputStream after each input/output

Hello so I was just wondering. I am creating multiplayer for my game and if I want to send something should I use: dos = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream())); dos.writeUTF(username); dos = new…
user1217946
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Android Java: Multiplayer Quiz Buzz In System with Minimal Lag?

So I've been trying to think of a way to make a multiplayer quiz game where a question is displayed and the first person to buzz in (just a button on the screen) is given the opportunity to answer the question. So with the possibility of two people…
SvEnjoyPro
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What would it take to create a simple multiplayer javascript game?

I want to keep it really simple at first. Basically allow two people to move two squares around with arrow keys and maybe have them detect when they hit each other.
Orb Hitter
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Does anyone know if AIR supports local multiplayer on iOS or Android?

I am currently thinking about the best multi-platform language to build a multiplayer app with, and I was just wondering if anyone knows if AIR supports multiplayer locally between devices i.e over a LAN or bluetooth? Would I need to run some…
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Dealing with latency in a multiplayer game

What is the best way to deal with network latency in a synchronized multiplayer game? Could you advise me on an algorithm or method to use? Thank you.
Luke Taylor
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(Why) Should I choose Unity 3 or Cocos2d (or something third) for my app?

My colleague and me made an HTML 5 iPad game ( http://braille.gandzo.com/ ) and we would like to upgrade it, and our framweork is not enoguh, for what we want. Some of the things we would change are: graphics update, animations/"effects",…
Andrija
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c++ graphics and mmorpg?

i have been planning on making a 2d mmorpg game for a long time. I have learned java and android programming for a few years, and also i learned some c++. I know all of the basic of c++ because it is kind of like java. one thing i do not know and i…
Baruch
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Mobile Multiplayer Game Data Storage in Client

We are working on a multiplayer game in Unity. The players can have weapons. The weapons and their attributes are stored in the database on the server database. But how can we show all the weapons in the game(not only player owns) to the player. Do…
Emre Canbazoğlu
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Client-Server Game Architecture Unity and SignalR

I'm trying to understand the Client-Server architecture multiplayer games. I am developing a multiplayer game using Unity and SignalR. There should be Lobbies in the game and the game should start when every user in the lobby is ready. I can easily…
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Cannot use agora_gaming_rtc

Im a newbie to Agora. I was try to have online communication for my Unity project and was trying on Agora. I downloaded the latest voice sdk from unity assets store and checked many times if I had got any mistake from the youtube tutorial but still…
YKH
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