Questions tagged [mmo]

A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world.

A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world.

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writing a game server?

I want to write an mmo game server, but I can't seem to find any links that will tell me where to start off. Do I have to have my own server? Could I make a game server using GoDaddy as a host? Any information is a help. I've made demo games with a…
ddan
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SqlCommand timeout in C# MMO application

I have a C# project that is working with TCP socket in an asynchronous way. Every request comes from client and ask question from SQL Server stored procedure, opens and closes a SQL connection after ending of question. I've used this code: using…
Reza Akraminejad
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Creating a websocket for an android MMO using Unity3d and Node.js

I'm developing an android MMO android game in free version of Unity. I have node.js installed on my pc. should i use the following server-client side code because when i tried to test it i could get the server side script running but couldn't figure…
ajinkyapuar
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Troubles with HTTP-MMO game in Java

I'm about to write a MMO, using HTTP-requests that are responsed with JSON. I was writing it all in Java EE-style, hoping it won't be hard to port to Java EE than. But then I've found out that my static instance variables for a couple of sinletons…
Pooh
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MMO Server functionality in Unity3D

I've created a multiplayer server for Unity that works like this: Every client/player connects to the server and says 'hi'. Server accepts the player and adds him to the players online list. Every client start sending his position. Server listens…
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Xcode Mass Multiplayer (Not What You're Probably Thinking)

Okay so I would like to make a game, I'm trying not to divulge what it is but it requires anyone of a certain level in the game who is currently playing to be able to see each other in a sort of MMO style but not really. For example: Suppose I have…
Nerdy Lime Apps
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