Questions tagged [htc-vive]

Use this tag to ask about HTC vive related questions. HTC Vive is a virtual reality(VR) headset developed by HTC and Valve Corporation, released on 5 April 2016.

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VR Headset Simulator

Is it possible to code a program for HoloLens or Ocullus Rift or HTC Vice with AR Core? And is there a simulator for a VR headset like HoloLens or Ocullus Rift or HTC Vice to experiment the code with if you don't have a VR Headset?
Vedant Girkar
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why openvr GetPoseActionDataForNextFrame is not getting position of controllers

I'm trying to create simple application using OpenVR and OpenGL. Headset tracking and rendering is working, but I'm not getting position of controllers. Example code from here https://github.com/ValveSoftware/openvr/wiki/API-Documentation works, and…
LovelyHanibal
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Import .glb file into Unity from Solidworks

Using the following documentation, I was able to export a solidworks file into both .glb or .gltf file formats. According to the Solidworks documentation you should be able to then import these 3D models into Unity. When I go into the Unity assets…
Selthien
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How do I get the Vive controller Transform component from SteamVR 2.0 for a Unity project?

I'm currently developing an AR application in Unity using the Zed mini camera. The Zed SDK comes with a Zed_Controller_Tracker script which you attach to a gameobject in order to have that object tracked to the chosen device (in this case, a…
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Why is my unity app crashing when I start another one?

I'm trying to create a multiplayer scene with VR in Unity using a HTC Vive and steamVR. But I can't test my app on a single computer. I do a "build and run" then my app start but when I click on play in the unity interface, the built app crashes. I…
user11440762
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How to remove selection highlighting for input field in JavaScript for Vive Focus Android WebView?

I'm trying to disable selection highlighting and the context menu (Copy, Cut, Select All, etc.) of input fields using JavaScript on a Vive Focus VR headset Android WebView. I've tried the below solutions, but none of them work for the Vive…
Mireko
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It is possible to use MRKT and HTC VIVE for creating Augmented Reality app?

I'm working on an augmented reality app. I planned to use Hololens for deploying my app using Mixed Reality ToolKiT. In the documentation, I learn that Mixed Reality toolkit can be used for many devices as HTC VIVE. Even Hololens is dedicated for…
Anthony
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VRTK/Unity3D/Vive VR, Touchpad Control, Move with Touchpad press, Input sometimes not received, why?

I am trying to use the Touchpad Control of the VRTK Asset for Unity VR. With Touchpad Touch it seems to work fairly fine, but for a more direkt input, we would like the player to actually press down on the TouchPad and hold to walk in a certain…
JaneAzel
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Unity Steam VR how to reference the currently held object?

In my script attached to my controllers I want to be able to reference the child object that the controller is holding at the time, but I’m not sure how. Any idea how to do this, would I need to tag the objects or something along those lines?
Ben Greene
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build file for native scripts of viveMediaPlayer

Anyone has a build file (or make file) for native c++ scripts of the ViveMediaDecoder (a Mediaplayer in Unity for Windows platform) https://github.com/ViveSoftware/ViveMediaDecoder
MSD Paul
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How to Share new SteamVR ActionSets and Bindings between Unity Projects

I'm developing a VR module in Unity that I hope to be able to import into any of my unity projects as an asset package. This package requires defining input from a Vive controller button to turn it on during gameplay. I would like to somehow share…
Adam B
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Unity, Vr, Vive - Controllers To Play / Pause a Video?

I am new and currently trying to get my Vive Controllers to Pause / Play Unity. So far i Can see my "hands" and it does Recognise my triggers, which is all it needs to. Does Anyone know how to make it Pause when I press the Trigger and then Start…
Wartoc
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what is the correct HTC Vive barrel distortion radius function?

I have a HTC Vive and am interested in creating processing sketches to use in VR. I found a great library that does exactly that: https://www.instructables.com/id/Use-Your-HTC-Vive-With-Processing/ It has been great so far but I found have found it…
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OpenVR - IVRSystem::GetControllerState always returns empty structs

I've been following Kamran Bigdely-Shamloo's article on how to get positional information from the HTC Vive and it has worked well so far. My next step was to "listen" to button presses. I've read the documentation and it says here that all I need…
Guntram
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HTC Vive to Baxter co-ordinate system

I'm trying to map HTC Vive controllers to Baxter's arms through ROS. So I've got scripts working for getting controller data & have successfully mapped position (x, y, z) to control the robot's arms according the the R-H rule I found through:…
Kite
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