Questions tagged [gear-vr]

Questions about development for the Samsung Galaxy Gear-VR, a head-mounted virtual reality display.

Questions about development for the Samsung Galaxy Gear-VR, a head-mounted virtual reality display.

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A wired occlusion culling phenomenon in unity3d, could you help me fix it?

I found a wire occlusion culling problem. Something in my view, but they acre culled. And give a back a black hole. They look like: In picture1, There is a floor mesh, but it is gone, when I open the occlusion culling, but when I shutdown it, it…
tim
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Samsung Gear VR - is it possible to develop in C++?

Is it possible to develop for Samsung Gear VR in C++ only and possibly combine it with Qt? According to http://www.gearvrf.org/ there's a Gear VR native library, but is it supported in any way (samples, documentation..) ?
user2061057
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How to debug(play) Unity 5 for Gear VR without having it transferred to the phone?

I made things in Unity 5 for Gear VR. When I connect Galaxy S6 and on Unity, do File -> Build and Run The phone tells me to connect the phone with Gear VR, and after doing that everything works fine. But when i press Play from Unity, Unity itself…
Joon. P
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How to use Unity + Oculus SDK + Gear VR to show a different picture for each eye

I have set up a small demo project in Unity using the Oculus SDK, Gear VR and Android to show a cube with the Gear VR and a Samsung S6. I can look around and everything works fine. BUT I have no control over the right/left eye camera. I am using…
Patrick Dorn
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samsung browser for gearVR doesn't support cookie when webpage closed?

I'm making a gearVR app by opening a webpage first, user need to login first to load the content. It works fine with a fixed user account, but I want to use real user accounts. So I'm using cookies for users to login in separate webpage first, save…
sophia
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How do I set up my Gear VR development environment correctly?

Question for people developing for Gear VR with a mac: I'm running into some issues setting up my dev environment... Keep getting compile errors in Unity, when I hit "Play" to preview my project. Here's what I'm using: Gear VR Innovator Edition for…
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Android layouts and fragments in Oculus (Gear VR)

I am very new to Oculus and Unity. I have an Android app and I want to port it to Gear VR. But I would like to reuse the most of the components: layouts and the networking communication layer which is exposed to the separate module. Is it possible…
Vadims Savjolovs
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Input not recognised from touchpad

I am trying to extend this Roll-a-Ball tutorial to include a timer and allow the user to try again by tapping the touchpad whether they win or run out of time. This works as expected if the time runs out (// case A below) but not if the player wins…
Robert
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Samsung Gear VR - Create Oculus 3d Pointer

I want to create pointer to my game my tries 1- Create sphere object. 2- Attach this sphere to right eye (RightEyeAnchor). 3- Adapt sphere to have same space from right eye 4- Write code below . using UnityEngine; using System.Collections; public…
Mina Fawzy
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How can I use oculus Mobile SDK in Android Studio?

I have an application which is supported by Google Cardboard and runs great on Gear Vr. Now instead of Cardboard I would like it to be supported by the oculus Mobile SDK but I have trouble integrating the SDK. How can I do that?
HHHH
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AFrame Project run no script in GearVR Samsung Internet

I am writing a AFrame prject. It works good in 2D browser like chrome on my laptop. But the the scripts don't run in Samsung Internet in Gear VR. Maybe have someone ideal about it? Demo: http://webvr.virtualskillslab.de Github:…
L3 Zhang
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I want to walk,run,and jump by Gear vr

I tried to do a unity project,i want to move(walk,run,jump)by Gear vr,how can i do?I know try Acceleration sensor and Gyro sensor,but i don't know how to use smart phone to do it. Sorry ! i come fron asian ,my english not good. haha!!
吳民氏
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How to control remotely the video played on a VR headset?

I'd like to develop an android app that will control the video played on a VR headset. The app should run on a tablet, i.e external to the headset, and should be able to start and pause the video played on the VR headset. What is the best solution…
matdev
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Trying to debug GearVR(native) without having to insert it into the device("You are not a developer")

I am trying to debug my GearVR app(just building one of the samples actually) on my Galaxy S7 but when running a GearVR app the device usually require you to connect it to the GearVR goggles. Here is the page explaining how I am suppose to become an…
user1097185
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RayCast Not Working in GearVR

I have and raycast, and a rayCastHit. Whenever the user click on the fire button. It will move the FPS charater to the location where the rayCastHit is. lightRetical is a gameObject variable which is a spotlight that shows where the rayCastHit…
UserBlanko
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