I am very new to Oculus and Unity. I have an Android app and I want to port it to Gear VR. But I would like to reuse the most of the components: layouts and the networking communication layer which is exposed to the separate module.
Is it possible to place fragments on the 3d panes created it Unity? Is it possible to use Android module or lib in Unity project for Oculus?
Or if I want to create a VR version of my app I need to develop in from scratch?