Questions tagged [everyplay]

Everyplay is an SDK for iOS that integrates into your game engine (Unity3d, Cocos2d, in-house engines, ..) and enables you to record and share your gaming moments.

Everyplay is a free mobile game replay platform that helps you to better engage your players, drive up retention, and generate free organic installs.

User can record videos and can share them with other on various social networks.

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Is Unity's EveryPlay is supported on desktop windows and mac?

Is Unity's EveryPlay is supported on desktop windows and mac? Thanks in advance. Surya
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Is there any different while setting metadata of Everyplay on Android and IOs

This code below seems to work on Android: #if !UNITY_EDITOR Everyplay.SharedInstance.SetMetadata("name", username); Everyplay.SharedInstance.SetMetadata("score", score); #endif However, it's show "metadata missing" if I want…
Vlad Nhim
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EveryPlay causing a major Frame Rate dip for our game, has anyone else experienced this?

Hello All In the app my studio is currently developing we are planning on using Everyplay to help us record and share videos amongst our users . we ran a major optimization pass where we removed a shader that was giving us performance headaches.…
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Everyplay on iOS 7 landscape

I've integrated Everyplay in my cocos2d v2.x game and sharing works fine on the iPad, but on the iPhone, when I tap "Share" from the Everyplay sharing modal, it crashes with the following message: * Terminating app due to uncaught exception…
Tudor
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How to cancel Everyplay SDK recording when app goes to background?

I am using Everyplay SDK to record video in my game. I observed when everyplay records video and app is backgrounded/suspended using iPhone's home button, Everyplay suspends the recording and resumes it when app returns to foreground. I want to stop…
Gaurav Singh
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Do Everyplay supports multiple render pass? (ios)

I have been using everyplay SDK for recording my project's gameplay(ios-opengles 2.0). its working well. But if i use RenderToTexture (for shadows) it just records blank screen. How can i overcome this problem ? For shadows i need to have multiple…
VivekParamasivam
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How to explicitly generate screenshots using Everyplay sdk 1.6+

I want to generate screen shots of a EAGLView using Everyplay SDK but unable to do it. In Everyplay's github page, change log say we can call [[[Everyplay sharedInstance] capture] takeThumbnail]; as many times we want but I don't find any way to…
Gaurav Singh
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Show everyplay redirect to your game page

When I call the following method [[Everyplay sharedInstance] showEveryplay], if the user is logged in, it will open directly to their Everyplay Following page or profile page. How do I redirect them to my game page?
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everyplay causes my screen size change

used cocos2d-x(version:"cocos2d-2.1beta3-x-2.1.1") under xcode I set CCEGLView::sharedOpenGLView()->setDesignResolutionSize(960, 640, kResolutionShowAll) to make my game fit different devices. With Everyplay effect on, my screen size will change…
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When using everyplay sdk v 1.6+, AVAudioPlayer delegate are not called anymore

I am trying to record video of my game using everyplay sdk. I am able to record it by using expired version ( 1.5.x) of everyplay sdk but not with the latest version. When using latest version of everyplay sdk, AVAudioPlayerDelegate start to…
Gaurav Singh
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How to see Production Behavior while Testing Everyplay

The Everyplay Integration guide mentions that there's differing behavior between the development and production environment (https://developers.everyplay.com/doc/Everyplay-integration-design-guide#tip-3-enable-facecam-for-live-commentary). Is there…
insomniac2846
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parasite logging using Everyplay with OpenAL

I'm having trouble with Everyplay v1.4.2 used with OpenAL. The behaviour works fine but everytime a sound is playing, I get a log saying : "Everyplay OpenAL missing implementation: alGetSourcef 2401, AL_SEC_OFFSET, *value". I have also tried…
Friedrik
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how to play my recording with everyplay (for iOS)

I'm trying to use everyplay to record my game,but I don't know which method can play my recording. I tried: [[[Everyplay sharedInstance] capture] stopRecording]; [[Everyplay sharedInstance] playLastRecording]; there is no error occurring, but no…
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Whats the best way to completely disable every play at runtime?

I want to disable everyplay, built in unity, when running iphone4/3G/3GS but I'm not sure of the easiest place to just globally disable it. Any suggestions? if (iPhone.generation == iPhoneGeneration.iPhone4 || iPhone.generation ==…
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Still shows example app after setting Everyplay Client ID and secret

I registered a developer account and added a game. Then I added the client id and secret to the app with [Everyplay setClientId:xxx clientSecret:xxx redirectURI:xxx]; and tried to upload a video. But it showed the example app instead of the name…
MK Wong
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