A Websocket signalling server written in the [go] language for WebRTC. For particle/object collision detection in simulations or games, please use [collision-detection] instead.
Questions tagged [collider]
285 questions
2
votes
2 answers
Moving a object randomly without it being inside a wall - Unity 5
i am trying to make some types of pickups spawn inside a given area, although some usually get stuck within the walls, how would i fix this?
Code in question for moving objects
for (int x = 0; x < garbage.Length; x++)
{
if (x < 5)
{
…

Ruben
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2
votes
0 answers
Detection of two collider in the same object
I have a problem, I have a 3D animation and I added two colliders
I did this because I want to detect when the user touch the head, the chest or the abs zone. And as the picture shows, in the chestUpper zone I add a sphere collider, in the hip and…

Oscar.Aldaz
- 57
- 9
2
votes
1 answer
NonCollider Click Event
I have such a question. I have some objects on the screen. These objects contain box collider. When I click on them something happens, it does not matter. Now I do not know how to do when I click somewhere on the screen but not on one of the…

Anghelina Guznac
- 93
- 7
2
votes
3 answers
Unity - using enum properties to detect objects colliding
Last night I was working on a C-Sharp project trying to code around GameObjects hitting each other. I wanted different gate types (e.g. wood, stone, metal) that could be broken down by different weapons (e.g. club, sword, axe).
For detecting the…

Charlie S
- 4,366
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2
votes
1 answer
Unity: Collider.bounds.extends.x returns radius since latest update - why?
today I updated my project to version 2017.2.0f3 (was working on 2017.1.1f1 before).
This...
offsetX = objectCollider.bounds.extents.x;
...used to return the bounds in world space of my SphereCollider, but now it only returns the radius of the…

Pft
- 23
- 3
2
votes
1 answer
Unity 5 : Non-convex mesh collider & Is Trigger
I'm having some troubles checking the "Is Trigger" option on a non-convex mesh collider.
I looked for an answer on the internet and found something like :
Unity 5 does not support that because the updated PhysX does not allow…

Axel Samyn
- 103
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- 10
2
votes
4 answers
How to make a highlight around a PolygonCollider2D in unity?
My question is as titled. I'm playing around with unity to get back into it to return to school, and I've decided to make a little risk type game.
Basically I have my map, and when I click one of my territories (which I have a polygon collider…

harrisoncrazy
- 31
- 1
- 7
2
votes
1 answer
Set appropriate Collider type for each Mesh that gets created
I'm generating a bunch of basic sphere and capsule mesh objects at runtime in a 3D fractal-based piece I'm working on, and I'm stuck on how to apply the appropriate Collider type when each object gets created.
My script randomly selects from either…

greyBow
- 1,298
- 3
- 28
- 62
2
votes
1 answer
Unity 5.2 - Moving character bumps between 2D edge colliders
I'm creating a fast-paced, 2D side-scrolling game on Unity 5.2, building my terrain out of discrete "blocks", each with its own EdgeCollider2D component.
Having a problem where my character gets bumped upward as it crosses from one block to…

nerv
- 21
- 3
1
vote
1 answer
Can't get contacts
I'm trying to get contacts through the collider but I'm only getting a contact with one object, although the collider in the unit shows two contacts with two objects. As I noted in the tests, GetContacts can only return contacts with one object. All…

Люда Генриховна
- 13
- 3
1
vote
1 answer
2D unity platform game, conflict with Tilemap colliders
I'm trying to create a platform game, watching videos and tutorials I see that they use the Tile Palette option very frequently.
When creating the 2D Tilemap Collider, each square has its collider, and I guess that makes it consume a lot of…

adriaqf
- 13
- 2
1
vote
2 answers
Unity mesh collider isn't colliding with other objects, 2D game
I've made a mesh from an SVG in Blender and converted it to a mesh. I then put it into Unity, to put a collider on it, the mesh does not collide with anything, even with convex ticked.
Here is my collider:
And here is my mesh in Blender (blue is…

Jerry
- 101
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1
vote
0 answers
How to do OnCollisionExit in Character Controller - Unity 3D
I am a beginner in unity and I am having a problem with how to do the OnCollisionExit in OnControllerColliderHit. What I want to do is to detect the collision and make the object appear by setting the SetActive to true and then setting the SetActive…

Richard Johnson
- 309
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1
vote
1 answer
Am I understanding something incorrectly about Physics.CheckBox?
Basically on my map I'm trying to use Physics.CheckBox detect when the player is in certain areas to determine where my enemies will spawn at. I am using a layer mask to detect when its colliding with the player and Gizmos to visualize this box in…

The702Guy
- 31
- 2
1
vote
1 answer
Unity trigger not triggering
I'm having one of the most basic issue but I really can't get it work on my project. I even tried to re-create a blank project and create a similar situation, in this new project, the trigger is working well but not in my old one and I can't figure…

Pierre Marsaa
- 346
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