Questions tagged [assetbundle]

AssetBundles are a collection of assets, packaged for loading at runtime. With Asset Bundles, you can dynamically load and unload new content into your application. AssetBundles can be used to implement post-release DLC

AssetBundles are a collection of assets, packaged for loading at runtime. With Asset Bundles, you can dynamically load and unload new content into your application. AssetBundles can be used to implement post-release DLC.

They can be used to reduce the amount of space on disk used by your game, when first deployed. It can also be used to add new content to an already published game.

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Creating and loading AssetBundle manifest in Unity

I am loading some assets from assetBundles that I store online. I want to cash some of them but I need a bundle manifest for That.I am using this to build the bundle. BuildPipeline.BuildAssetBundles(assetBundleDirectory,…
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Addressable related confusion at runtime (for Unity games)?

Respected Seniors, I need proper guidance for Addressable, please. If someone wants to share his or her experiences, I would be very thankful for it. I am not able to understand after watching so many videos; I am so confused about them. I need to…
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Unity AssetBundles via AppStoreConnect SIGABRT

I'm trying to build a Unity Game using AssetBundles and I want to distribute them using the Apple AppStore. But the app crashes with an SIGABRT error as soon as I try to use the asset bundles. I followed this instruction and adapted it to fit our…
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Unload AssetBundles from a filepath

Loading AssetBundles from a filepath is easy enough, but are you able to efficiently unload an already loaded AssetBundle from a filepath? I have sorted out loading scenes from a streamed scene assetbundle, I just can't do that without loading the…
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How to create a scene without the Unity 3D editor

I have the following problem: I have a 3D engine that has their scenes, but they are not compatible with Unity. But I have the metadata of this another 3D engine about everything on the scene, like: position, lights, models, light probes, physics,…
felipe
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Unity Addressable Loading bundle

My question is in the code below, I try different methods to load the object from the Addressable, I tried referencing the object using drag and drop and only by code, which is the Loadasset and give a key to it. My question is the Key…
aron kan
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Asset bundle Emission map not working on mobile Unity

I have created an asset bundle with emission maps in Unity it is working fine in Editor but when I build for mobile, Everything except emission maps work properly but it seems emission maps are having no effect at all. Here is the code to create the…
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How to properly use prefabs from AsssetBundles?

I've recently encountered AssetBundles and tried to implement it in my project. I have a pretty simple game where controlling a character you should collect coins. I created the AssetBundle where I made prefabs and put everything from the game scene…
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how to load flutter asset files if rootBundle.load freezes without throwing an error?

I'm trying to update an old flutter package to Android v2 embedding. However running the example just freezes on loading an asset using rootBundle.load line 153 (tested on Windows 10, android studio 2021.1.1, android emulators API 29,30,31) no…
Richard
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UNITY - Working with AssetBundle -> Unload

In my code I have several snippets like the one below with different purpose. In the start() method I added the following code "AssetBundle.UnloadAllAssetBundles(false);". When I run the application sometimes it runs without error and sometimes it…
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UNITY - I would like to load all subsprites of an assetbundle into a sprite list

I would like to load all subsprites of an assetbundle into a sprite list. My assetbundle is composed of sprite with SpriteMode equal to Multiple. My assetbundle is composed of sprite with SpriteMode equal to Multiple. My assetbundle is composed of…
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Flutter Basics: Error: Type 'AssetBundle' not found. AssetBundle' isn't a type

After I added the flutter_svg: ^0.23.0+1 in pubsec.yaml getting these error.
Nabil Nazar
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Loading assets from Asset Bundles for Play Asset Delivery in Unity

I am currently maintaining an old project which I would very much like to keep the old code and avoid refactoring of the old code if it's possible. To upload it to google play store, I have used play asset delivery PAD system which is requiring…
Alp
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How to Upload an Asset Bundle to a Remote Server in Unity

I already know how to set a function for creating Asset Bundle in unity locally. First I set a local directory for Asset Bundle files, Then I upload the files to Dropbox and it works! But I was wondering if I could upload the Asset Bundle files to…
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Craft CMS plugin AssetBundle Causeing Craft.js Error in Backend

Plugin routes the following url in the admin area to a controller. url: /admin/custom_route The controller loads the plugin asset bundle that is CpAssets::class dependent & loads the twig template everything loads but browser console gives an error…