Questions tagged [assetbundle]

AssetBundles are a collection of assets, packaged for loading at runtime. With Asset Bundles, you can dynamically load and unload new content into your application. AssetBundles can be used to implement post-release DLC

AssetBundles are a collection of assets, packaged for loading at runtime. With Asset Bundles, you can dynamically load and unload new content into your application. AssetBundles can be used to implement post-release DLC.

They can be used to reduce the amount of space on disk used by your game, when first deployed. It can also be used to add new content to an already published game.

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Why does this c# code fail to complie - assetbundles/objects from StreamingMedia

As relatively new to Unity C#, i followed the guidance of this post: Build and load Assetbundles in Unity I was able to successfully build the assetBundles into the StreamingMedia folder. But using this posts guidance on the second half of…
muckletone
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Asset bundle not loading because of platform incompatibility

I have an android app made with Unity and whenever I try to load my asset bundles inside unity I get this error : my build API level however I built my asset bundles in API Level 16 and when I build the app with API Level 16 & 19 doesnt make…
user16070299
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Downloading assets into unity game

I have 1000s of assets that needs to be downloaded in my unity game basis the request made by the user, what is the best approach to deal with this?
Manish
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