Questions tagged [apportable]

The Apportable platform rebuilds iOS apps for Android, dramatically expanding the user base.

Apportable rebuilds iOS apps for Android, dramatically expanding the user base.

Write in Objective-C using the native iOS APIs. No Java or JavaScript required. Using the Apportable platform, your unmodified game can run on Android devices.

Website: http://www.apportable.com/

182 questions
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How the Apportable UIKit is implemented?

How does Apportable UIKit is implemented? Is it Pure GL implementation? Wrapper on Android Java classes? Hybrid of both? and, How is performance loss when I display UIKit elements over GL drawing? Is it acceptable? Can I get some numbers? This…
eonil
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Apportable with Spritekit

I'm trying to port a project that uses SpriteKit and I'm having problem with these classes: SKPhysicsBody L_OBJC_CLASSLIST_REFERENCES_$_63: error: undefined reference to 'OBJC_CLASS_$_SKPhysicsBody' scons: building terminated because of…
Stalin Pusparaj
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Is 'armeabi' 32bit or 64bit?

In regard to this article There is a similar thread here, that says you can unzip the apk file and check the lib folder(if it exists), and all the architectures that are in the lib folder are supported by your apk. The thread I am refering to is…
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Where to find apk build using apportable

So, I have made the tweejump iOS application successfully for android using apportable. And apportable also installed the application on the devices. But the mysterious thing is, I am not able to find the tweejump-debug.apk in the tweejump folder.…
Nimit Jain
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Apportable with CocoaPods efficient workaround

As mentioned before on a Stack Overflow question : Does apportable (apportable.com) support CocoaPods only one CocoaPod is supported currently with Apportable. There is already an open issue on the subject. I really like CocoaPods but also want to…
Tibor Udvari
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Can you install an Android Device Simulator in xcode when using Apportable

Can you install an Android Device Simulator in Xcode when using Apportable to convert an iOS app to Android or do I need an Android device to compile and run the project? I dont have an android device and wanted to test this before I go buy…
CodyK
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Unable to "apportable load". Give NoneType error

Trying to use apportable for the first time. Keep getting this error: TypeError: 'NoneType' object is not subscriptable and also NSUnderlyingError = "Error Domain=NSPOSIXErrorDomain Code=2 \"The operation couldn\U2019t be completed. No such file…
Will Larche
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Admob SDK integration example after apportable porting

I'm planning to integrate admob SDK to show ads into my ported application from Cocos2d using apportable, did someone have example how to integrate Admob using apportable?
EnergYzer
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How to see NSLog output with Apportable?

How to see NSLog or any plain printf output with Apportable? I run my program with apportable debug and run the gdb, but there's no output.
eonil
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Does Apportable support toll-free bridging?

Does Apportable (beta1) support Toll-free bridging between CF types and NS types just like Apple's implementation? If it's partially supported, how can I get the list of classes which support it? If it's not yet, is it planned or won't be available?
eonil
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Cross platform program to get an iOS app to android/google play store?

I only plan to do this once since I've moved on to a better game engine, but I currently have an app that is on the apple store that I want to get onto the Google play store. It was created in xcode and I've tried to use Apportable a few times but…
Thanks Doge
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Apportable Setup

I've written a solution of how I got my project showing on my device using #Apportable, hope it helps someone. get your android device ready plugged in and turned on: If your not already an android developer do the following: nexus…
StackBuddy
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Static inapp billing test error [ RPC:S-7:AEC-0 ]

I'm porting my iOS app to Android via Apportable and I'm stuck on billing. I'm trying to start from test static purchase ( product : android.test.purchased ), products request show that product exist, but when I'm trying to purchase it - error…
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Apportable support on SpriteKit

I'm creating a small 2D game in Xcode. I use SpriteKit for all the game graphics, but no physics at all. I'm trying to use Apportable to generate an Android test version, but it fails to generate the .apk. It fails to find the SpriteKit, and I have…
EAlvarado
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iOS: apportable debug errors wit AFNetworking 2.0

I'm running an app with appportable and I have these errors after build my app: In file included from /Users/.../Desktop/.../.../..././AFNetworking.h:40: /Users/.../Desktop/.../.../.../AFURLSessionManager.h:153:1: error: property with 'retain (or…
cyclingIsBetter
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