I've written a solution of how I got my project showing on my device using #Apportable, hope it helps someone.
get your android device ready plugged in and turned on:
- If your not already an android developer do the following:
- nexus 7>settings>about nexus 7>build number tap 6 times
- exit out of menu go to Developer options>USB debugging >turn this on
**check usb is turned on :P or you will get errors!)**
now open command line:
- iMac:~ Minty$ cd
- drag and drop entire project folder onto command line tool screen
- iMac:~ Minty$ cd /Users/Minty/Desktop/MyProjectFolder/
- dont forget to add the back slash
- iMac:MyProjectFolder Minty$ apportable load
console reads...Scanning build configuration for target MyProject
I had a couple of common errors.
- No Java runtime present, requesting install.
- fixed by loading http://support.apple.com/kb/DL1572?viewlocale=en_US
- - know what version of cocos2d you are using
- (Cocos2D 1.X uses ES1, 2.X uses ES2) choose [1/2]
- portrait orientation? (default: choose)[L/p]
- Should the app initially launch in landscape or portrait orientation?
console reads...Android device detected
console reads transfer complete pkg: /sdcard/MyProject-debug.apk
thats it you should now have it showing!