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How does Apportable UIKit is implemented? Is it

  • Pure GL implementation?
  • Wrapper on Android Java classes?
  • Hybrid of both?

and,

  • How is performance loss when I display UIKit elements over GL drawing? Is it acceptable? Can I get some numbers?

This is important because I need to predict VRAM usage and performance. To know whether Apportable UIKit implementation suits for intermixing with GL.

Charles
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eonil
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