Questions tagged [android-augmented-reality]

214 questions
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Why augmented image tracking is glitchy in ARCore + Sceneform, and how to resolve it?

I've followed a good tutorial to build up a simple AR video overlay over a series of target images. It works pretty well, however, especially in the first moment the image is recognised for the first time, the augmented object rendering shows some…
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Implementing sbs 3D on Vuforia+Unity

I am new to augmented reality. I have been going through several tutorials, but I do not see them showing a way to create a side-by-side stereoscopic view for AR apps on android. How can I implement it? Please help, let me know if there are any…
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Open Google Scene Viewer from Flutter WebView

i'm trying to open the follow script from a webview in Flutter :
user1377034
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Error Running ARFoundation App on Android Emulator

I have downloaded the ar foundation app from a course regarding AR Foundation on Coursera. https://www.coursera.org/learn/handheld-ar/ I have successfully run the app on my phone but my phone does not support ARCore, so I went for the emulator. I…
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Is there a way I can test an Augmented Reality app on a phone that doesn't support ARCORE

I have a Xiaomi Redmi Note 8 Pro and it doesn't seem to support ARCore. I found some ways to dodge this but it appears to be quite complicated nor very safe. My question is: What other tools would you recommend if I want to create an app in…
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Toggle/Hide Anchors(Objects) and Trackables(Planes) in (Android ARCore SDK & Sceneform) to take both screenshots/record both videos

Is it possible to create an app where I can take a screenshot of a particular field of view where I can have a screenshot of the same field of view without any Anchors(Objects) and Trackables(Planes) being seen on the screenshot and another…
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How do I load a GLTF model via intent?

I'm trying to get a validated GLTF file to load from a web page on Android phones using an intent. I've followed the instructions on the ARCore developer site, but I cannot get my model to load, I just get this message: "Cannot load object. Looks…
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Know if a given device is in the list of supported devices for AR

Is there any way to know if a given device is AR ready? I am doing this right now: ArCoreApk.Availability availability = ArCoreApk.getInstance().checkAvailability(this); if(availability.isSupported()){ Log.i("David",…
Fustigador
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Displaying .png or .jpeg images in ARcore mobile application?

I have to display a 2d image and don't want to use 3d objects with .obj file.Is it even possible? And how to do it?
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How I can load objects (.obj or .gltf) dynamically for using in AR app for Android?

I have online store of home decor things. And I want to create an Android app with supporting AR. For example, user will select chair, and if he wants, he can see this chair in AR (in room).
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ARfoundaction Placement Indicator staying in one place instead of moving along with the camera

I am building an app using arfoundation to place objects on the ground plane. I built a placement indicator for this purpose, but the issue I am facing is it is being generated for the first time, but the indicator is not moving along with my…
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Creating 3D image model from 2D image using AR in Android

I'm new to Augment Reality and not having a compatible device to run examples provided for ARCore. I am having a few questions and want them to clear before going further as I'm getting clear about those through any mean. The app I'm working over is…
Jamshaid
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Showing GIS data on ArcgisArView in World Scale Mode

I was trying to create an android app which shows GIS data in layers in RealTime AR. Something like the one in the image. I am already using ArcGIS runtime SDK to show all the GIS data in 2D map. But i could not find proper documentation to achieve…
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ARCore Cloud Anchor Device Compatibility

I want to try out the ARCore Cloud Anchors across multiple devices. So far I have a Huawei P30 Pro and a Sony Xperia XZ2 (all up-to-date) and I build the ARCore Example for Cloud Anchors with Unity. According to the ARCore Documentation, both…
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How to adjust ViewRenderable to match AugmentedImage size?

I'm making a small AR app on Android to detect GIFs from a snapshot and overlay the actual GIF using AugmentedImages, but I can't get the size of the ViewRenderable to match up with the detected image so it perfectly overlays. I'm following the…
nickel3956
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