Questions tagged [android-augmented-reality]

214 questions
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Invisible/transparent material for ShapeFactory renderable in Sceneform and ARCore

I'm trying to create a completely transparent material for a cube renderable created with ShapeFactory. I use this cube renderable as a large rectangular surface to make an infinite floor, and need it to be completely transparent. I tried using…
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Placing objects right in front of camera in ARCore Android

I'm trying to place a large 3D object (generated from .obj file) in front of camera and not able to do it. The model gets placed considering the hit result as the center point. Any way to get it done?
Rahul Rastogi
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ARCore Android – Local position vs World position

What is the main difference between Local position and World position in ARCore Android?
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How to Detect Multiple Images with AR core

I'm trying out detecting multiple augmented images with AR core, with https://developers.google.com/ar/develop/java/augmented-images/guide and other online tutorials. Currently, I have the database setup and loaded with images.…
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Is possible integrate Augmented Reality and glases with ARCore?

I would like to know if is possible to develop Augmented Reality for glasses with the AR Core library by google. Is there any documentation about it? I need to develop an augmented reality project with glasses and I found this library(ar core),…
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Creating img database with arcoreimg tool

I'm having issues to create an image database (.imgdb) for my arcore project. I've downloaded arcore sdk for android and inside the folder tools there's arcoreimg for mac. When i try to follow the steps in…
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How to display images fetching from server in ARCore?

I am building an application using ARCore where i want to display images from server. I don’t want to use obj, .smf ,imgdb file, and 3D image. I have already referred many links but none of them showing how to display images fetching from server…
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Placing objects automatically when ground plane detected with vuforia

I'm working on an application where the concept is that you can 'select' objects before actually placing them. So what I wanted to do was have some low quality objects on a shelf or something like it. When the user selects the object he then can tap…
user4189129
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Location based AR with Vuforia unity3d plugin

I successfully integrated Vuforia plugin in unity3d, I set World Center Mode of Vuforia AR Camera object in scene to DEVICE_TRACKING to apply handheld device rotation to AR Camera object, it works fine and when I look around by my android mobile…
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Is there a tablet device that supports ARCore

Is there a tablet device that supports ARCore? And if not, when will there be one?
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Attempt to read property 'main' from a write only view of model element 'android.sources' given to rule android.sources { ... }

So I would like to use an Augmented Reality SDK (ARToolkit) Unfortunately, the given code examples are a little outdated (using gradle 0.8 and stuff) so I had to modify the gradle file a little. I got the following error now: Error:Attempt to read…
Adam Varhegyi
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How to show location markers on Camera view of device

I am looking for logic to show various location markers based on area visible through camera view of a device on android. Something similar to attached image. I know following things Get location I have all locations to be marked I know how to…
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Augmented Reality: Positioning 3d objects using Project Tango

I'm working on Augmented reality using Project Tango. After loading adf file I place a 3d object to each positions those are marked during area learning process, and it adds 3d objects I expected 3d object to be static as those objects were placed…
ABI
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Rendering facemask from ARcore augmented faces meshes

I need to render a facemask using Filament. From ARcore Augmented Faces I have buffer for indices, vertices. Unfortunately rendered facemask is somehow corrupted. Take a look at that screenshot I take meshes from the AugmentedFace object: val…
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ARCore/Depth API: How to get depth of a point of the depth map when I click on it?

When the depth heat map is displayed in the helloAR project, I would like to be able to know the depth of a defined pixel of the heat map when I click on it. But I don't see how to do that. Any idea ? Thanks !
toto_tata
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