This is a question related to the plugin update to work with 3ds Max 2013. Needless to say, this plugin works with all previous versions of 3ds Max.
I am getting link error LNK2019 on BMMSplitFilename()
function. I am suspecting unicode issue being behind it.
Here is the full definition of BMMSplitFilename() as defined in bitmap.h of 3ds Max 2013 SDK:
BMMExport void BMMSplitFilename(const MCHAR *name, MCHAR *directory, MCHAR *filename, MCHAR *extenstion)
Can anybody tell me why am I getting LNK2019? And, what to do to resolve this error?