Questions tagged [xcode9-beta]

'Xcode 9 - Beta' is the beta release of Xcode Tool. Xcode is the complete developer toolset used to create apps for Apple TV, Apple Watch, iPad, iPhone, and Mac. The Xcode development environment bundles the Instruments analysis tool, Simulator, and the OS frameworks in the form of tvOS SDKs, watchOS SDKs, iOS SDKs, and macOS SDKs.

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CoreNFC available on which Apple devices

Hi I want to know on which Apple devices CoreNFC works. On https://developer.apple.com/documentation/corenfc there are only Apple Developer Screen iPhone 7 and 7plus. iPad or Apple Watch doesn't support yet?
Andrea Merli
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Use of unresolved identifier error when calling array in my extension code

I am trying to create a fairly simple drop down menu for which I have created an array with some strings to be displayed. I am not sure where I have gone wrong but the array "rList" does not get recognised when I write the extension code to add the…
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How can I move UIBarButtonItem as image to the left side using it as menu button?

Whenever I try to set an image to a UIBarButtonItem, it gets put in the center of the bar. How can I move it to the left to use it as a menu button by setting the image of the button programmatically?
Aditya Naik
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Cocoapods error target overrides build setting defined

I'm having trouble installing the pods for Tesseract OCR. pod 'TesseractOCRiOS', '4.0.0' and it throws the error [!] The `Test [Debug]` target overrides the `CLANG_CXX_LIBRARY` build setting defined in `Pods/Target Support…
Teja Nandamuri
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xcode 9.2 Assest catalog issue

In one of my app I am facing this issue in Xcode 9.2. I have created my project in Xcode 8.3 and when I am running in Xcode 9.2 it shows me error like Failed to find device type for System content for IBCocoaTouchFramework-ElevenAndLater …
Hardik Baldha
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Tab bar menu are not selected in xcode 9

I have use the Carbon kit. the tab bar working fine in xcode 8 but in xcode 9 the menu are not selected dasboardItems = [UIImage.init(named: "logo")!.withRenderingMode(.alwaysOriginal),UIImage.init(named:…
Ram
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CocoaPods giving Too many arguments to function call error iOS

I installed CocoaPods 1.3.1 to an already working project for installing the pods.On trying to run the code on xcode9 beta i am getting this error 'Too many arguments to function call, expected 0, have 2'.This is related to the CSMapper Framework…
iOS Developer
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Have anyone tried to use Appium 1.2.0-beta.3 with Xcode 9.0 beta

I installed appium 1.2.0-beta.3 and XCode 9 , appium throws error as "[XCUITest] Error: Xcode version 9.0 is not yet supported" Xcode: 9-beta Appium: 1.2.0-beta.3 I checked in forums but it seems both are compatible, so any help will be appreciated.
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Deleted Xcode 9 beta, Swift Compiler Error

Had been using Xcode 9 beta for a while, and then I updated Xcode 9 since now it has an official update. Then I removed the beta from my Desktop. Now I have a problem compiling my project with the following error: Header…
sCha
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Xcode9 codesign error when using ARKit

I am working on an ARKit app in Xcode9 (the last beta before the GM). I've imported the mesh model, and then attached a png image as my material. When compiling, it gives me this error, "Command /usr/bin/codesign failed with exit code 1." If I take…
JbClie
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Invalid Toolchain - Xcode 9 GM Seed

I previous developed apps in xcode 9 beta versions but downloaded the GM seed yesterday. I have "cleaned" the projects, re-built and uploaded them for processing. I am still receiving the following automated message from apple. Invalid Toolchain -…
BarryWhite
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ios 11 - Icons alignment distortion

We had to create a 64bit build of our application, due to iOS 11 enforcement. We've effectively done that but stuck in icons alignment in our XIB files. In our old builds the icons used to appear like vertically aligned. But now the icons are…
FreshDev
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Unity3D and XCode 9 Beta - Hanging at compiling asset catalogs

I'm building up a process for deploying to iOS 11 beta from Unity, using the latest XCode 9 Beta. I've followed the official guides, and everything goes fine until I get to compiling in XCode. Whenever I start a compile it hangs forever at…
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frame size of view not changing in iOS 11

My app has a button which rotates my view 90 degrees and changes its frame accordingly so it fills the screen in landscape. The code is as following: CGAffineTransform transform = CGAffineTransformRotate(self.tabsView.transform,…
Kian
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ARKit just showing blue screen in Unity, not using camera?

Ok I have no idea what is going on here, cant find any solutions anywhere. Here is what I happens when I try to run this ARKit Unity demo (or any AR demo for that matter) https://github.com/FusedVR/PetAR built to my iPhone - The UI shows up, but…
blue
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