'Xcode 9 - Beta' is the beta release of Xcode Tool. Xcode is the complete developer toolset used to create apps for Apple TV, Apple Watch, iPad, iPhone, and Mac. The Xcode development environment bundles the Instruments analysis tool, Simulator, and the OS frameworks in the form of tvOS SDKs, watchOS SDKs, iOS SDKs, and macOS SDKs.
Questions tagged [xcode9-beta]
248 questions
0
votes
1 answer
Accessing methods, actions and/or outlets from other controllers with swift
I'm working on a macOS project where I have a split view containing 2 other ViewControllers and I can't figure out how to access the ViewControllers from my primary window's ViewController.
this is the setup:
Basically what I'm trying to do is use…

Spike Grobstein
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- 12
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1 answer
Images become very light
I wonder, icons which already worked in iOS 10 is not working on iOS 11 (image become very light). While compiling through Xcode 8.3.3 is working and with Xcode 9 beta 4 it's become very light. Advice on the same.

Murugananda Mukesh
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- 4
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1 answer
iOS version mismatch between XCode and iTunes Connect
When I specify a version for my app in XCode 9b6 under Target->Identity->Version, a slightly different version shows up in some areas of iTunes Connect.
For example, version/build 1.02/2 will show up as 1.2/2 while preparing, and my iTunes Connect…

dgcaste
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- 5
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1 answer
Error stack is not being displayed in Debug Output pane in Xcode 9 (Beta)
I have a problem with Xcode 9 (up to beta 6), in which it seems that the error stack is not being displayed in the Debug Output pane. For example, for a SIGABRT error the only description is:
libc++abi.dylib: terminating with uncaught exception of…

Taco
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2 answers
Xcode keeps on crashing when indexing process starts
I'm on my latest beta on both Xcode and
Mac - macOS High Sierra 10.13 beta 7
XCode - XCode 9 beta 6
Since yesterday after updating Xcode crashes when opening my project and when indexing starts. Other answers in stack overflow do not fix the issue.…

Rajesh
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1 answer
Object loading UIImage crashes the program execution using swift
Program has Simpson class:
import Foundation
import UIKit
class Simpson
{
var name=""
var occupation=""
var image = UIImage()
}
Using this class I declared an array:
import UIKit
class tableVC: UIViewController…
user4277177
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votes
1 answer
iOS 11 touch issue in the device
Developing an App with the Deployment Target of iOS 11.0 with Xcode 9-beta. My App is running fine in all iOS 11 iPhone SE/6/6s devices but when it comes for iPhone 6 Plus/ 7 plus /6s Plus the device touch is not working. (Unable to select/perform…

Bobby
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- 2
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1 answer
Swift 4: XCode 9 Beta: Static factory method in Objective-C produces a valid object in Debugger, but NIL in the code
I have the following Swift class:
class VideoFaceDetectionController: UIViewController, IPVideoEmbedderControlDelegate {
var videoPlayer: IPVideoEmbedderControl? // Note, not a weak reference
...
Then I have a method in Objective-C (in a…

FranticRock
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0
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0 answers
Application icon issue
Building my application using Xcode 9 developer beta is not showing application icon on devices and simulators running ios 11.

Rathish
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- 9
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iOS 11 beta 5, MKGeodesicPolyline doesn't scale correctly when zooming in/out
I have some code that draws the polyline on the map. It seems like when I am running it on iOS 11 beta 5, the line doesn't scale correctly if I zoom in and out of the map. Here are the screen shots:
Sometimes I get the correct result.
Sometimes the…

davidk
- 119
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- 7
0
votes
3 answers
ARKit Plane detection
I am trying to use the code provided by the apple in Demo ARKit app for plane detection, but it's not working consistently, for some cases it detects the surface perfectly but in some cases, it does not detects the plane. Then, I also noticed in the…

Ajay Kumar
- 1,807
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- 27
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votes
1 answer
Place 3D object using iOS 11 ARKit(Scenekit) only if proper horizontal plane is detected
I developed a POC using iOS 11 ARKit(Scenekit- https://developer.apple.com/sample-code/wwdc/2017/PlacingObjects.zip). When i try to place a 3D object using camera, it detects horizontal planes and placing it.
But i am able to place the object…

Vidhya Sri
- 1,773
- 1
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- 46
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2 answers
ARSCNView freezes when adding 14 ARAnchor subclass objects with strong reference
I have next code:
guard let feauturePoint = frame.hitTest(normalizedPoint, types: .featurePoint).first?.worldTransform else {
return
}
let anchor = MyAnchorSubclass(transform: feauturePoint, plus: someAdditionalInfo)
…

Vasilii Muravev
- 3,063
- 17
- 45
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0 answers
Building Project with Handmade Library from LLVM-IR under Xcode9 will not Link properly
I want to build a maybe unusual program, goal is to get some LLVM-IR File and compile this from terminal to some type of library and import this one in an wrapper software. This should work like an plugin. Unfortunately there were some problems on…

psr
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- 2
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votes
1 answer
Xcode 9 beta 3 - Swift 3.2: comparing optional
Project which compiles fine in Xcode 8.3.2 shows many compilation errors around comparing optional/non optional value with ==
What I have found is an older proposal for removing coparison <> for the…

ds77
- 107
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- 6