Unity Ads is a games-only video ad network for iOS and Android that can be used to monetize an existing player base and gain new players through ad campaigns.
I am using the Unity Ads package in my app and I have followed all the required configurations, including turning off the test mode. However, I am still not seeing real ads appear in my app, even though it is already in production.
I have tried…
This is the error it gives me when I try to build to android
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':launcher:checkDebugDuplicateClasses'.
> 1 exception was raised by workers:
>…
I'm having an error only when running on Android in unity.
This is the error:
Unity ads initialization failed: internal_error - unity ads sdk failed to initialize due to environment check failed
I used the correct keys to initialize my ads on…
I would like to use Unity Ads Mediation for a new project.
It is set up successfuly on the editor, however on the project dashboard in the monetization settings, under mediation, I can only see these options. Isn't it possible to use Unity Ads…
I have made a banner ad by using Unity Ads. In my pc seems to be working fine, but when I export it to my android phone no ad is shown. Any idea how to solve this?
This is the code that I am using:
(I did not put the actual app id due to…
I am trying to show unity ads in my ios project. I am using SwiftUI (Not AppDelegate, not Storyboard). There are not much examples on the web, and the little of them there are old and does not support showing ads with swiftui. Even the unity…
Build completed with a result of 'Failed' in 28 seconds (28474 ms) #0 GetStacktrace(int)
#1 DebugStringToFile(DebugStringToFileData const&)
#2 DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque*,…
How do i keep track of the amount of ads the player has watched, then reward the player when he has watched a certain amount of ads , e.g. 3 ads watched rewards the player the unlock of all levels or a certain amount of coins.
public Button[]…
I just upgrade advertisement package to Advertisement with Meditation package. I used sample project scripts. In unity editor everything is OK but when i build on physical android test device i'm getting this log:
"Initialization Failed:…
I've just added UnityAds to my app and whilst testing production I noticed instead of an ad, it popped up a request to place cookies on the users device.
The SDK integration was fine but is an absolute deal breaker for me. Is there any way to turn…
If I apply admob sdk with unity ads on top using admob mediation for my android game made in unity or applying unity ads sdk with admob ads on top using unity mediation. which of them gives better output? if this is location dependent then please…
I am using unity3d in my android studio project and need to import the unity ads aar file into my project. To do so I added the following lines and the unity-ads.aar to the libs folder :
implementation fileTree(dir: 'libs', include: ['*.jar',…
I'm having trouble building my android game. I get this error:
Duplicate class com.unity3d.ads.BuildConfig found in modules com.unity3d.ads.unity-ads-4.2.1-runtime.jar (:UnityAds:) and com.unity3d.ads.unity-ads-4.2.1-runtime.jar…
Well, I think my title states what the problem is.
DontDestroyOnLoad(); is pointless to use, because "bs" objects are different in the scenes, and AD Initialization should be called once. I get no error in the console. Initialization works as…
Hi please help me why unity real banner Ads not Show in My App Test Ads Also Show But Real Banner Ads Not Showing.
Other Country Like United States Show Banner Ads Properly but India not showing.