Unity Ads is a games-only video ad network for iOS and Android that can be used to monetize an existing player base and gain new players through ad campaigns.
I've integrated UnityAds on my Android app (that is not published yet).
I get app id and placement id from database on my server.
App id and placement id are correct, I've copied and pasted about 30 times for be sure of it.
So, when I try to get an…
I have had no issues with Unity test ads, they were displaying fine with no errors on the Android build.
But then as I was nearing release, I turned "test mode" off ads in the editor and now all my references to Advertisement in my code suddenly…
This is my rewarded video script. It is attached to a UI button.
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Advertisements;
using UnityEngine.SceneManagement;
[RequireComponent(typeof(Button))]
public class RewardedAdsButton :…
I am facing an issue while integrating the Unity ads. My requirement is that after few free game plays user should go through an ad on next game launch and then he can play the game. But when i check if the placement is ready so that i can show the…
I am making a mobile game with unity and I plan to use UnityAds for monetization. I imported the "Unity Monetization 3.1.0" package from the asset store. When I run it in unity it looks like everything is working, but when I build it and test it on…
i just received this bug from users, the game only crash when install from play store and click open button for first time, but if i open the game after crash, it's works normal. also if i put the apk on device and install it's works normal
that's…
I have a game that I want to implement Unity banner ads to. I have implemented Unity rewarded and interstitial ads but there is no documentation or videos about banner ads. I had Admob Ads but Google blocked my account for 30 days so I need to…
I have developed a game in unity and I have placed Unity ads in my game, but my Advertisement.IsReady() always return false.
private string AndroidGameId = "xxxxx";
public void ShowRewardVideo()
{
if (Application.internetReachability…
I was stuck for 2days to find out the error code inside my app.
I am implemented Unity Ads into android studio project and it was successful showing ads but after ads closed it go back to the previous activity, Example below:
MainActivity
Level…
I am trying to show unity ads in android and its successfully showing real ads. But there is nothing I can see where I will get reward amount or showing video price.
Unity ad listener I have implemented,
private class UnityAdsListener implements…
I've been having trouble figuring out this error I've been getting. The code works for my other projects, but for some reason it isn't working in this project.
This is the error
NullReferenceException: Object reference not set to an instance of an …
I'm using UnityAds for an iOS/Android game and when generating the Xcode project for iOS I get the following compiler errors related to UnityAdsWrapper.mm, a file generated by…
http://prntscr.com/cv3hc3 and http://prntscr.com/cv3hh0 seems to be perfectly set up, while my ads still display the "unity ads" example. How can I display real ads and get money from it?
I have developed an app. In which, to access level a player needs to purchase or watch rewarded video. To watch a rewarded video player needs to press or tap a button. but when i press a button, nothing is happening!!
I have created a file…
I downloaded the latest Unity Ads SDK and followed the instructions to integrate it on my android app.
UnityAds.init(this, "xxxxxxx", null);
The initialization was successful and the log shows that the ad was downloaded.
Initializing Unity Ads…