Questions tagged [starling-framework]

StarlingFramework is an ActionScript 3 library for hardware accelerated 2D graphics. For the Ruby persistent queue server, please use the [starling-server] tag.

The Starling Framework is a pure ActionScript 3 library that mimics the conventional Flash display list architecture. In contrast to conventional display objects, however, all content is rendered directly by the GPU — providing a rendering performance unlike anything seen in the Flash Player before.

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377 questions
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What is causing this card to change dimensions? [Video & Code]

I am programming a board game in Starling (Action Script 3). The Starling version that I am using has a class called Sprite3D, which allows me to conveniently and easily code the flipping of the cards used in this game. I am troubled by the fact…
Jared Clemence
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What is ActionScript 3? How does it work?

I am actually new to android programming and I was wondering how an game engine such as the starling engine works. I have previously programmed in canvas, surfaceView and I was able to make simple 2D games, but now I want an easier way to make a…
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NetStream.Play.Failed with VideoTexture on iOS in Adobe Air App

I'm trying to get a video to play in an Away3d texture on iOS. It's fine on Android and Windows. The video will play in Starling on iOS so I know it's not the video. Here is how I add the video: sphereGeometry = new SphereGeometry(5000,…
beek
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Touch events for empty space inside a starling sprite

I have a Starling Sprite which I want to get touch events for. A am using content.addEventListener(TouchEvent.TOUCH, onTouch); function onTouch(e:TouchEvent) { var touch:Touch = e.getTouch(content) as Touch; if (touch) { //do…
Tom
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Video Camera and Stage3D on Mobile Adobe Flash AIR. Augmented-Reality on AIR

Quick Question How to show webcam rapidly on Adobe AIR application with Stage3D? Detailed question About My goal is to create prototype of AR (Augmentation Reality) mobile application. I have chosen Adobe Flash AIR for good 3D graphics support on…
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AS3 tile map rendering (with 1000's of tiles)

Just first off I'll say that the context here is Actionscript 3.0 (IDE: Flashbuilder) along with the Starling Framework. So, I want to create a Tile Map that could be used for a platformer or something similar. I want to use 8x8 pixel tiles on an…
Brucef
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Multi-resolution development - how to?

I am developing an iOS app in starling for all ios devices. I am having a hard time getting my head around how to use the AssetManager class and scalefactor setting to manage all the different resolutions. I think the official article…
fideldonson
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play video on StageVideo with starling

i work on as3 mobile project , iam using starling as Framework , how i can added a video on starling using stage video , not video player . stage video option is a lot better for performance . any one to advice me.
Sameer H. Ibra
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Starling AS3 touch event press and hold

I have been search for a while now for a clear example of how to code a button that allows the user to press and hold. While this happens I would like to execute some code. I have implemented the TouchEvent.Touch and the touchPhase.Began but it only…
puks1978
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How can I dynamically wire a Starling view with Parsley MVC IOC injection

I am using Starling with in a Flex app. The app is using Parsley framework and doing IOC on the views. Starling is of corse not a regular Flash displayobject. Normally within a Parsley project if I want to dynamically inject when a view is created I…
mattwallace
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Context3D not available when forcing software rendering in flash

I'm having a problem with fallback from GPU to SOFTWARE rendering. I want the .swf to work on machines that don't support GPU rendering and I have found that the following line forces the software rendering. After this though, it only works on the…
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feathersui Drag and Drop in List and connect two Lists

below is our attempt to drag and drop list items within the same list-based control. we're trying to mirror the same functionality as "Dragging and dropping in the same control" using flex components:…
complexi
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Stuck on "Sending API usage to iTunes Connect"

I try to upload my game developed with Starling to the appstore but the "Application loader" stuck on "Sending API usage to iTunes Connect", 10 days ago the upload was successful, the new version have only a different line of code then the way to…
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Adobe Air Native Extensions and VideoView - Crash on newer devices when MediaController.show() is called

My application is an Air app that uses the Starling engine and plays streamed videos. As Starling doesn't support Video playback well, I decided to go the native way and written an ANE for video playback. I launch a new Activity with a VideoView to…
zmarkan
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Stop MouseEvent-propagation of displayList views to starling views

I'm creating a game that uses the starling-layer (the game itself) and the classic display list which contains several Popups and Stuff like that. I have one thing that troubles me: If MouseEvents are generated on displayList-elements they always go…
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